
- Adding new secondary gadget: Proximity Alarm.

- Castle: Impact Grenades replaced with Proximity Alarm.
- Caveira: Bulletproof Camera replaced with Proximity Alarm.
- Goyo: Impact Grenades replaced with Proximity Alarm.
- Rook: Barbed Wire replaced with Proximity Alarm.
- Wamai: Barbed Wire replaced with Proximity Alarm.
- Tachanka: Deployable shield replaced with Proximity Alarm.
- Mira: Barbed Wire replaced with Proximity Alarm.
- Oryx: Replaced Bulletproof Camera with Proximity Alarm.
- Recruit : Primary Gadget
ALIBI & MAESTRO
- Switch ACS12 ammo from shells to slugs.
- Increased damage to 41 (from 27).
- Damage drop off distance set to 18 m.
- Removed the mouse sensitivity modification when affected by Grzmot mines and KS79 concussion grenades.
- Removed the camera roll effect from Echo's Sonic Burst.
- Concussion effect now lasts 10 secs (not tied to player movement anymore).
- Changed vignette intensity during concussion effect. (Now similar to other concussion effects).
- Replaced Ballistic Shield with Impact Grenades.
- Replaced P226 Mk5 with SPSMG9 (Clash's SMG).
- Reduce LV Explosive Lance fuse time to 1.5 s (from 2.5s).
- Reduced CRSX300 screen climbing after each shot.
- Added PRB92 to Nomad's loadout (Capitão's pistol).
- Added LFP586 to Kaid (GIGN revolver).

- Replaced Bulletproof Camera with Proximity Alarm.
- Reduced damage when going through walls to 5 (from 10).
- Added Angled Grip to Oryx's MP5.
- Reduced number of Candela to 3 (from 4). Already deployed on PC.

- When using the Garra Hook, barricades will be broken as Amaru goes through them.
- The Garra Hook will now break hatches.
- Faster recovery when landing.