Rainbow Six Siege Dev Tracker

(2020) wound system like rainbowsix raven sheild

This thread was added on January 15, 2020, with posts from UbiFate.

Original Post
why cant the operators. get a limp or leave a blood trail when the get below half health or even down to 1/4 health. there needs to be a penalty for just trying to run threw everything. raven sheild was awesome for that. could even use it as bait for a trap. actually but some better use to the armor system. aswell as making doc and finka a touch more vital.
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Since R6 Siege plays differently to Raven Shield, it could be difficult to directly implement a system like that. But it is still an interesting idea! What sort of tweaks to the Raven Shield injury system would make it work smoother in a game like Siege?