Rainbow Six Siege Dev Tracker

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Originally Posted by ARTICUL8R
Very simple...you shoot me you die immediately. Anyone in your squad that shoots me they die immediately. When that starts happening the toxic trolls disappear. Gone FOREVER. That gets implemented first and once Ubisoft figures out the forgive option you implement that.
EXTREMELY SIMPLE. IT COVERS SQUADS BEING TEAM KILLING BULLIES. IT GIVES THE PERSON BEING TEAM KILLED AND TEA BAGGED 3 or 4 TIMES IN A MATCH PEACE OF MIND. HE OR SHE DOESNT HAVE TO WORRY ABOUT IT ANYMORE. THE TROLLING GOES AWAY. HE SHOOTS ME HE GETS THE HP HIT HE SHOOTS OUT A TEAM GADGET HE TAKES THE HP HIT. ITS NOT ROCKET SCIENCE.
What about the trolls who will then start running in front of you so that you die automatically? Read more
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Hey MatejQQQ,
What platform are you playing on?
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Originally Posted by SOLO_06_GIXXER
Got a question for you I own the gold edition since June 2018 will the change in the system unlock what the gold edition says that I'll get if a new person buys it
This has the up-to-date details for each edition : RAINBOW SIX SIEGE YEAR 4 EDITIONS Read more
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Originally Posted by xThe_Riddler_
So, Zoro, what about toxic players that go around wounding teammates but not killing them? There are plenty of players out there who do this sort of thing. How about instead of activating it after the first team KILL you activate it after a player does 100 damage to their team in total or something along those lines? That way it would catch these players who are griefing their own team, but are smart enough to not cross the "TK" line.
Yes, TKing groups may continue to be an issue with the reverse FF change, that's a good point. Thank you for the suggestion, I will be adding this whole thread to my report and the hard feedback is very appreciated!
Originally Posted by Lonewolf5564
This is a great start, it can help if someone got kicked out of a match for team killing then they will be on a mirrored damage for the next say 3 matches before it gets re...
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Originally Posted by vgrimr_J
No sound glitch fix... nice.maybe in 2020
No fix at the moment, it is still an ongoing investigation.
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You can find the full patch notes for Year 4 Season 1: Operation Burnt Horizon HERE.
Inside, you'll find details on the 2 New Operators, Mozzie and Gridlock. You'll also be able to read about the incoming map, Outback.
There are also changes coming for operator balancing, a new elite set, and much more.
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Originally Posted by IreFilledMonkey
I don't think the explanation and video match up to be honest.
Based on the actual speech and earlier video showing the activation of the TK system I understood it as this. From the first blue on blue damage the TK system will warn you and from their it will sanction you and reduce your health as you continue to shoot at your team members.
My understanding is that it does not require an actual kill, it's just that in the video the first damage was a headshot so it's misleading. The earlier video shown during the broadcast shows it a little clearer.
The system will require 1 TK before the sanction is activated. Accidentally hitting your teammate in the leg won't get you sanctioned immediately, for example.
Originally Posted by Dan6992
I think the bigger issue with no friendly fire will be Montagne. If attackers can hide behind him without fear of sh...
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Hello all!
News on incoming changes during Y4:
After your first team kill in a match, you will enter a "reverse friendly fire" state. This means, anytime you attack a friendly from that point in the match, you will have that damage instead reflected back at you.
Explanation with in-game example:
https://clips.twitch.tv/ColdbloodedS...icLionJebaited
I'd love to hear some feedback and reactions to this change! Let us hear your thoughts!

-----UPDATE-----
The Dev blog with more details is here! There are a few new changes, including the new option to forgive a TK if you believe it was unintentional.
https://rainbow6.ubisoft.com/siege/e...-friendly-fire Read more
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Let's keep it civil. No need for the insults.
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Originally Posted by BlackBeardNerf-
Shhhhhh ok ubiosft many people say kiad kill bandit
Yes, people say lots of things on the internet. I personally think "Kaid killed Bandit" is more of a meme than a reality.
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Thanks for sharing your thoughts BlackBeardNerf,
I'd like to offer a few counterpoints to your claims:
1.) Though Kaid and Bandit have gadgets that electrify objects, they function in different ways that allow them to serve similar but different purposes. For example, Kaid cannot "Bandit trick" a surface, which can be a very strong counter to a hardbreacher in many scenarios. They also have different loadouts and armor/speed ratings to consider — someone may prefer Bandit for his speed advantage.
2.) Clash and Montagne both have full-sized shields but they work very differently. Clash cannot fold her shield to use a secondary weapon while still protected, Montagne has the ability to engage with a firearm without exposing himself completely. Montagne also has a distinct advantage over Clash in that his extended shield cannot be knocked back by anything besides a disorienting effect, Clash can be overwhelmed by melee strikes.
3.) Mira and Maestro are completely different operat... Read more
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Our Level Designers are excited to finally present a fortress map for a game with Siege in its name. This large daytime map features a mudbrick kasbah and iconic architecture unique to the southern region of Morocco. The imposing main entrance greets all visitors with its two towers and Kasbah Sehkra Mania written above the archway.
Based on real and existing structures, the many exterior stairs provide unprecedented access to the roof and drop-down points via the towers. Housed within the fortified and bare walls of the Kasbah are two floors of living and training space, each with its distinct rooms and halls. The multiple stairs and a ladder allow for rotations between floors. The map offers a variety of open space, points of cover, and lines of sight for both close and long range engagements.

A section of the Fortress is newly renovated, including the resident Commanders office, bedroom, and private hammam. Players will find widespread use of decorative ornaments, lux... Read more
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Thank you all for the feedback! I will pass this along to the team.
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As Morfanos already mentioned, we do not disclose the specifics on ban "cool downs."
There is a period after which your ban-level will go back down, but we do not give the details in order to prevent further exploitation of the system.
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Thank you for the feedback! What are some items you all would like to see added for alpha packs? I'll run it by the team and see if some of these can implemented in the future.
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Make sure you're correctly applying the change when you change the setting, as it won't save automatically if you back out without applying.
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Can you guys send me your Support Ticket numbers? I'll see if I can look into them and get them moving along.
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Very strange.
If you haven't yet, please submit a report to our support team on this.
I'll also send in a note to the team.
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If that's the case you need to reach out to support so we can check and make sure your season pass permissions are all in the right place.
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Originally Posted by RonzR
we feel so bad because of this issue we buy the game and most of the operators we deserve a server for fair play
We receive insults from people who have a lower pings like u play with free wifi with burger king (: !!!!!!!
me and friends starting to hate this game because of this problem please do something about this .
We'll have more news to share on the announced additional servers in the future. Please don't spam on other, unrelated threads regarding this. - thanks. Read more