Planetside Dev Tracker

I know - incredibly shitty timing. But its to address the issue that happened with the update this morning where Bastion components that were in progress were lost, along with the resources. This should be a relatively quick downtime.

Reminder that this is in-progress right now. I'm going to post some details about the cause after the @planetside2 servers are back up and unlocked. So everyone can have a better understanding of what happened. #planetside2 https://twitter.com/planetside2/status/1238551574009589761
SlightBlue

Your team is awesome, thanks for all the great work. Escalation is the most fun I've had in a videogame in years.

Thank you for the kind words!! That you’re enjoying the update is all we can ask for :)))

@GeneralMCDaddy @mariothemage This is a new issue that did not emerge in a month+ of community playtesting on PTS, which can happen when tens of thousands of players flood each server immediately after a major update. We'll do our best to resolve as quickly and smoothly as possible!
@Imre87003771 Welcome, soldier! We're investigating now and will get you planetside soon.
@N3philim_87 Posted a few questions here: https://forums.daybreakgames.com/ps2/index.php?threads/cannot-login-after-todays-patch.253626/
@destabilizator It's likely that repeated login attempts / restarting the client will eventually get you in, but that's not a fix. We're investigating several potential causes right now.
@ExaltedCelestia Thanks, this helps
@amokibazz We're monitoring all channels but the best is the bug reports subforum. There's a top post here: https://forums.daybreakgames.com/ps2/index.php?threads/cannot-login-after-todays-patch.253626/
RT @planetside2: [ALERT] We are prepping a hotfix for 1:30PM PDT (8:30PM GMT) to fix an issue that caused Outfits to lose crafting progress…
[ALERT] We are prepping a hotfix for 1:30PM PDT (8:30PM GMT) to fix an issue that caused Outfits to lose crafting progress. This will require downtime of up to 1 hour. If you or your Outfit lost crafting progress, please report here: http://bit.ly/38SMpln
Forum Streamline Icon: https://streamlinehq.com
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[ALERT] We're continuing to actively investigate intermittent login issues popping up on EU PC servers. Please keep reporting the details if you have trouble logging in - this is a top immediate priority and every report helps narrow down the root cause.
Taltharius

I've noticed that you can 'prevent' the Critical Chain duration bug by resupplying at an infantry terminal (somehow, it forces the duration to function normally).

However, the bug will still occur if you use the 'redeploy method' of class switching; redeploy, respawn as a different class, then redeploy again and respawn as an Infiltrator with a bolt-action and the implant equipped. If one remembers to never use infantry terminals, the duration is literally endless.

Would suggest that the devs check to see what exactly changes when you resupply at an infantry terminal, versus just using redeploy to respawn as a different class.

If you happen to know of any footage we can look at, could you post a link?

RT @ArsheeTv: Today we have another Outfit Spotlight on @planetside2 [NCI] NC Initiative - Server: Miller - Faction: NC We have the one…
@Type5IsBalanced Login issues?
RT @Maelstromeous: @planetside2 @AndySites @WrelPlays Miller is organising a 3 way bastion fight at 7:30GMT (1.5 hours), may want to observ…
Strategyofthemind

Worth noting that most of these bugs aren't Escalation specific.

Should I bold the ones that are or separate the Escalation specific ones from the rest?.

While it's alright to keep up the reminders that these bugs exist, they're not what we're targeting when it comes to hotfixing.Hotfixes post update are about getting back to stability by remedying anything that was actually introduced with the update.

Game updates and interim updates are where we get the time to start working on some of these longer standing issues.

I'm just trying to keep track of all the bugs that people on reddit are mentioning and are talking about. So sometimes it's hard to tell if they think the bug was caused by Escalation or they are just finding it now because of looking for bugs related to Escalation or because they see a thread about bugs they post about any bugs they know regardless if it's relevant to the current update that just happened.

We're prioritizing them internally, so it's not a huge issue either way. Mostly trying to set expectations for everyone about how this process works. The thread is much appreciated.

RT @GinaLockhart: @planetside2 @AndySites First Bastion on Connery last night. https://youtu.be/iIotAGN3xvM
Strategyofthemind

/u/a_sites /u/jgolenbo /u/Wrel

Providing an updated list of all the bugs remaining and any new ones found. If there is anything else I can to do to help related to this, let me know.

Worth noting that most of these bugs aren't Escalation specific. While it's alright to keep up the reminders that these bugs exist, they're not what we're targeting when it comes to hotfixing.

Hotfixes post update are about getting back to stability by remedying anything that was actually introduced with the update.

Game updates and interim updates are where we get the time to start working on some of these longer standing issues.