RT @superflyninja1: One of the most satisfying things about @planetside2 is getting revenge..
https://www.youtube.com/watch?v=oro98ycUMBY
@XessArt If you open a ticket at http://help.daybreakgames.com our CS team can get you sorted!
Donut discount the power of the #PS2 community ❤️🍩❤️ https://twitter.com/Game_Dev_Carto/status/1222943803008376833
@luuuuude We will get to it. Just not priority right now with everything else in motion.
Ops team just relayed that their work is complete. Please take a look again. API servers should be reporting properly now. https://twitter.com/Thxl_/status/1222714505416912897
@chumie86823615 We're looking into it right now. It appears that the last time your character was in the game was on the 28th. Is that correct?
@dscaduto @RoguePlanetSD @planetside2 Tall Paul was born standing on a curb
@chumie86823615 What is your primary character name on the account you can’t connect with?
RT @Game_Dev_Carto: WE R LIVE!!!!
Come chill while I work on some @planetside2 assets for the upcoming patch.
Nothing crazy, just a littl…
#planetside2 https://twitter.com/Game_Dev_Carto/status/1222740438131474432
@Game_Dev_Carto is LIVE - drop by and check it out. https://twitter.com/Game_Dev_Carto/status/1222740438131474432
@CommanderKrenn1 @CatgirlFerris @AndySites Not @AndySites fault, the hamster behind that post had tired fingers (2012 is correct)
@PaffDaddyTR @Game_Dev_Carto @RoguePlanetSD The “official” announcement on our main channel will happen at a more EU-friendly hour (usually 2PM PST / 11PM CET)
Loving all the #leaks? Join #PS2 Lead Level Designer @Game_Dev_Carto in his Twitch channel tonight for a behind-the-mind look into some of the content coming with our next big update! https://twitter.com/Game_Dev_Carto/status/1222589120624484352
@ErickDiaz99 @AndySites Looking like it will push to early next month - we’re really hyped about what we’ll be showing you, just need to make sure all the moving parts are ready to go.
@G1ngerB @Game_Dev_Carto @planetside2 @RoguePlanetSD You wouldn't want to do custom texture sheets for text. It takes up more sheet space, is less flexible than geo, and needs to be really high resolution on large objects or it'll look pixelated. Using color swatches and geo is clean, and isn't expensive on today's hardware.
@TecknoJock @planetside2 Working on this now. They should be reporting properly again by tomorrow (Thurs) afternoon. In the meantime, players may see missing/old data.
RT @Game_Dev_Carto: Going to try something a little different in terms of dev/process insight. Join me this evening with chill tunes, where…
RT @planetside2: Sharing an update from @AndySites (#PS2 Executive Producer) on yesterday's server hardware upgrades: https://t.co/THfrBo…
Sharing an update from @AndySites (#PS2 Executive Producer) on yesterday's server hardware upgrades: http://bit.ly/37Jy0sk