Id like a mode similar to frontline, but the objectives (or capture points) aren't placed linearly, but rather scattered across the map. the more areas you hold, the faster the enemies ticket counter drains.
This promotes back-capturing and really spreads the players out across the entire map. In a shooter this is fine, since you can shoot someone from a distance, but running around the map to try to recapture an objective gets rather annoying when you can't get rid of enemies unless you're a few feet away from them.