Astounded how the team manages to print 145 deadly shots every expansion, canβt wait to see how the team keeps up with it.
It's tough work, but somebody has to do it.
Astounded how the team manages to print 145 deadly shots every expansion, canβt wait to see how the team keeps up with it.
It's tough work, but somebody has to do it.
Jerma reference
Divine Shield. Each time your hero casts Jackpot a big spell is deposited into your hand.
(No Jackpot is not actually a Jerma reference but I appreciate the thought)
Vampiric blood should not be in the snapshot, because of vampires and stuff
Good point
Patch 26.0.4 is a data-only patch that includes bug fixes and balance updates to Standard, Wild, Battlegrounds, and Duels!
Dev Comment: Overall, weβre pretty happy with meta diversity and power in Standard right now. There are a few outliers that weβre looking to reign in with this patch, but the bigger focus is on raising the power level of some of the new Festival of Legends cards and archetypes, so that they can compete with the stronger stuff and people can feel better about trying out these fun new strategies.
All Death Knight cards with any three-rune requirements (Frost-Frost-Frost, Blood-Frost-Unholy, etc.) are now removed from all Discover pools and random generation effects.
Dev Comment: Death Knight is very strong as a class right now, and this change weakens the class across the board. Weβve also received a lot of feedback that one of the more frustrating parts of playing against Death Knights is when they are able to generate a...
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