Fortnite: Save the World Dev Tracker

Thanks for the report, looking into this now.

Commanders,

In v23.20, players can now hurdle! You’ll automatically hurdle over or onto obstacles when sprinting into them. Additionally, the new Autumn Foothills biome opens up and brings the newest Hero in Save the World, the Autumn Queen!

Read more about the new Hero and questline here: https://fn.gg/v23-20-stw

MrDoontoo

So the patch introduced bugs, but was fixed before the patch released?

Every single update produces new issues, even on BR. These issues are typically squashed well before players will experience them as the teams work on fixing them all while looking to address player facing issues.

When i use the term player facing i mean something you, as a player will experience. Like maybe there is a reloading issue, or a harvest issue, etc... obviously issues in the live game get a focus on being resolved but we also need to fix a variety of issues behind the scenes that as player, you'll never experience.

There are a lot more bug fixes but that just aren't player facing issues.

When our QA team is testing a build there could be crashes or a varity of other issues that get fixed for us to put out the patch. These are issues players never run into due to being fixed prior to the release of the update.

So yes, while in the patch notes only 1 issue listed in the update notes, the team is working behind the scenes to fix a variety of issues that players never know exist in the first place.

Hurdling is tied to BR, due to it being disabled for a few issues its also disabled in STW. once its put back on, it wll be functional in STW. Check the FNstatus twitter for updates.

I never used the word "big" when I spoke with a few individuals i said there are "new" things coming. The wording is important and i take it seriously.

New things include hurdle, new biome, new questline for a new hero. "Big" update wasn't said. I dont even know what would define a big update? Potentially the length of notes? If thats the case i believe i informed a few folks that this update in fact wasnt "big" in terms of length/size.

I explained in several threads that this wasn't going to be an easy and quick fix. The investigation of the cause is still ongoing.

FORTNITE-STW--

I talked to Epic support actually Today about the issue and said many people are posting about it and reporting the matter, they told me they haven't gotten any reports and said quit wasting their time lmao

The player support team isnt somewhere to report bugs, they are unable to help in that regard. I've posted in other threads at various times and have acknowledge that these reports have been seen since coming back from holiday break.

They have been shared with the team and beyond that, its all i can really do. The team is aware and looking into what can be done. But to put things into perspective, these issues dont just magically get fixed. Epic was on holiday for 2 weeks with some team members taking additional time off. We're getting fully back into the swing of things but still need to also finalize work on the upcoming update, v23.20

What im getting at is all this takes time, our QA team needs to repro, devs need to look into the tickets, engineers/devs need to dig into causes and make changes, then test, and rinse and repeat till things look like they are in a better spot all while making sure patches and updates are still rolling out. None of what im saying here is an excus...

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ferb73craft

u/FreightTrainUSA This is the most pressing issue that has come up since the 23.10 patch. Performance over the past few weeks has been degraded across the board due to extreme stuttering.

Will inform the team of these posts as they continue to show up when i meet with them directly. Beyond that, continuing to post issues with examples and videos when possible is always helpful.

Glory_To_Atom

So, I take it that was intentional? Because these used to stay until the end of the season.

yes it was intentional from speaking with the dev team.

Just as an update, the Crackshot questline was turned off when Willow's was turned on.

We just got back from our break today, will bring this up and see what happened.

jorgedrodrigues

I can't login daily save the world you will compensate us for this and for not being able to play

Its feedback i can provide but thats about it.

jorgedrodrigues

u/FreightTrainUSA help me plzzzz

This is being looked at and should be fixed in the next couple of hours. Thats the goal at least.

Thanks for the report, team is looking into it and seeing whats going on.

uhh.. i swear i wasnt logged into the FN team account and posted the same thing before :)

It seems this is a current issue being looked at by the team after it was discovered this morning. I dont want to get heavy into any tech details as thats not my forte but, there are some server issues going on that is preventing this from happening. The smart folks are on top of it and looking to resolve this as quickly as they can.

It seems this is a current issue being looked at by the team after it was discovered this morning. I dont want to get heavy into any tech details as thats not my forte but, there are some server issues going on that is preventing this from happening. The smart folks are on top of it and looking to resolve this as quickly as they can.

Glory_To_Atom

u/FreightTrainUSA I hope you can acknowledge this. Because this is going to cause a major setback to the playerbase.

I'll check and see if this was intended or not.

pox1016

Freight, the link for the status report of this version does not work:

fn.gg/stw-v23-10

EDIT: This link is wrong, in the Reddit post that you published today this is the one that you put and it must have been this:

fn.gg/v23-10-stw

it can be found on the fortnite news page. Ill see what happened to that shortlink

When we informed everyone that changes were coming the team went through and took a deep look at the weapon. While these changes feel like a nerf, the damage reduction isnt very high, the impact area change is once again very small, the ammo is now in line with other weapons to a degree.

Also, i think while not mentioned, that the perk compatibility did change with the plasmatic discharger putting more ideal perks like damage to mist monsters on it. All these changes really mean that the weapon is still performing extremely well and when you go in and play with the weapon in game, you shouldn't notice a drastic drop off in you're ability to eliminate husk.

For those that have just read the notes, i would highly suggest jumping into the game and giving it a go and see how it feels.

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