#indiedev @EmpyrionGame releases Alpha 10.1 with more improvements and bug fixes https://empyriononline.com/threads/alpha-10-1-improvements-and-bug-fixes.52155 #gamedev #gaming http://pbs.twimg.com/media/D95cy3LW4AAUbBQ.jpg

- Increased spawning distance from 360m to 600m
- Now base attack is not immediately executed when returning to a baseChanges:
- Added 3 more variants of heavy doors


- Added CubeHalf version of ventilator

- Added all ventilators to block group

- Added inclination angle for Drill tools closer to lower right window
- Allow to make links in PDA clickable
- SSG: scrolling/panning moves sector camera after sector generation clickBug Fixes:
- Fixed: POIs were not placed in Freedom mode
- Fixed: Not possible to start FREEDOM mode in COOP
- Fixed: CT Tool: Closing CONFIGURE with X breaks GUI / does not open tool on RMB afterwards.
- Fixed: [MP] Shields can recharge to 100% after playfield changes
- Fixed: Collider problem with boarding ramp when closed: before player needed to ... Read more