FungusGungus
The false advertising perception comes from calling it a roadmap even though it neither follows no particular order of popularity nor is anything even guaranteed. Just because it doesn’t say the listed items will be in the game doesn’t mean that anyone viewing it would infer that it is. It seems heavily implied that these features are going to be in the game, especially given the screenshots descriptions, and it seems to me it’s not just me that initially thought that. The roadmap was one of the reasons I bought the game, because the most popular voted things on there were things I thought would be fun to play with. I don’t understand the point of a roadmap if you’re going to do it in the order that the game devs want to and seemingly completely ignore all the things the people want. I get having a plan that you want to follow but pleasing the community is important for retention, but I doubt there’s even a strong plan, I remember seeing an old video from eco of an orca in the game, but that isn’t anywhere anymore. I’m never excited for updates because they rarely add anything anyone asked for.
As i said, i'm also quite unhappy with how it was named, but that was long before my time. I've forwarded that feedback and we'll see what the people caring about it will decide for it for the future.
But you also need to see that this roadmap does not state dates for the features anywhere like a normal roadmap would do. I'm sorry that your decision to buy the game was mostly due to the roadmap and two of the top-most voted features and that those are not yet in the game, but i'm still wondering how people could get the feeling that the only thing we do is working the roadmap from top to bottom, we never communicated we would do that. Actually, at least i didn't even think people would expect that, as i never would myself. When i started playing Eco and saw the roadmap, i read through the points, found a lot of them interesting and some not, voted for my favourites (which are all more to the bottom of the page) and forgot of the roadmap. I never saw it as something that tells me when things will come, as i never saw dates on it. I see that this needs to be made more clear and already forwarded that.
On the other hand, a lot of the roadmap parts ARE implemented and therefore also things what people want:
#1 Trains: On the backburner due to technical reasons and no forcing necessity to have them.
#2 Bugs and Performance: Being worked on since two patches and going on, due to being a everlasting thing. But we did put focus solely on this for two patches now.
#3 Pipes: Implemented basically. Oil pipes will come later and making sewage an important problem will be worked on together with or after the new waste products.
#4 Waste: Garbage is implemented. More Waste Products is in 9.0, as Recycling will be. Composting is implemented basically.
#5 Mining: Elevators are implemented. Big machinery is on the backburner to be implemented later, but is being worked on. This is due to it ever was supposed to ship in multiple stages - the real big machines coming when we do have a lot of stuff to do in the game.
#6 Boats: On the backburner, due to time, priority and technical reasons.
#7 Farming: Vehicles are implemented. Overhauling Farming is something we'll be likely working on in the nearer future.
#8 Housing: Being worked on right now and long-term. You'll likely see the first progress for that with new building materials in 9.0,
#9 Taming Animals: Animal Husbandry is planned for 10.0.
#10 Technical Objects: Being in development, some of them already being in the game, but not yet usable.
#11 Terrain: Implemented in 8.0. Nameable areas coming later with another patch. This is a long-term project, too, biomes will further increase and 9.0 will have a lot of new animals, even insects. Orcas are a part of this task and they haven't been cancelled!
#12 Economy: Implemented despite renting house space. We definately want to do that in a future patch.
#13 Logging: On the backburner, but all big vehicles have been worked on from the art side.
#14 Skills: Sleep Mode is implemented. Profession work is part of 9.0 and all ongoing patches.
#15 Modding: On the backburner, and yes we definately need to look into that more.
#16 Government: Implemented in 9.0, different government stages either in 9.0 or later on, depending on time.
#17 Culture: Not yet concepted, but with the government update we'll start having the first buildings that have a use and give benefits, so that is a precursor to that.
#18 Criminal Justice: Kickstarter Milestone, requiring law system to be flashed out first, which will happen in 9.0.
#19 Ecosystem: More influence being implemented in 9.0. The web part of it will come back later on with some minor updates focused on the educational side of the game.
#20 Clothing: Part of the profession work that needs to be done first.
#21 Vehicles: Implemented, this was the stage for the vehicles that are now in the game.
I actually feel we've been implementing a lot of the features on the roadmap, both on the side with high as well on the side with lower vote count. But that's what we want to do - we want to get everything of that in the game catering to ALL of the community. I still don't think we have failed to do so. What do you think? What are the things you want implemented, that the community wants? ff it's part of the roadmap, we have been likely working on it, as you can see above.