Destiny 2 Dev Tracker

RT @lancereddick: Destiny fans... new stuff coming at ya. Check out my voiceover setup. #Destiny2 @DestinyTheGame http://pbs.twimg.com/ext_tw_video_thumb/1261377378372198402/pu/img/hY3aAukLExagTbLt.jpg
Go make Saint-14 proud. Trials of Osiris has returned. http://pbs.twimg.com/amplify_video_thumb/1261341266064760832/img/5ahV9wWEex1Qxu7_.jpg
@SoodTheDude708 @AviixeArt No typo, just wanted to tag @AviixeArt. :D
Community Focus: @AviixeArt A “self-taught” artist with deep gaming roots. 💠 http://bung.ie/3637b20 http://pbs.twimg.com/media/EYEjuVcUYAACxxU.jpg
@BoundByReason Exotic Weapons will not have a Max Power Level. Learn more here: https://www.bungie.net/en/Explore/Detail/News/49027
@TRSkerritt Thanks for joining us, Tom!
RT @TRSkerritt: Enjoyed crashing the @Bungie virtual team meeting today. Thanks for having me! #WereAllInThisTogether #stayhome #staysafe #…
From time to time, I scour the depths of the community looking for pieces of art to inspire different builds in Destiny. Some pieces inspire my Gunslinger to embrace a darker vibe, or my Warlock to adorn the bones of a slain Ahamkara to enhance their Void abilities. Not only does this push me to some role-playing, it also improves my fashion game as I search for the perfect look for an Arc-charged Titan.
Our designers also frequently reference concept pieces to guide their hand on the feel of a season or activity. It’s pretty magical what a piece of art can do, and the subject of this week’s Community Focus has created some great content that, as a Destiny player, you can feel in your heart.
Please give a warm welcome to our friend, Aviixe.

Good morning! Hope you’re doing well. Let’s get you introduced to our wonderful community. Tell us a bit about yourself.
Aviixe: My name is Stephen, most people on the internet know me as Aviixe. I spend much of my time as...
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Viscereality

This is the perfect scenario to request\remind that foundry weapons could fill the gaps that any new seasonal weapons leave and serve as an excellent "general weapon" family that Destiny needs. They don't need amazing stats or cutting edge perk pools either.

Recluse being sunset is fine, but you could add a Veist SMG to Banshee's loot engram so that type of gun isn't gone forever.

This is a pretty good take, in terms of how things could pan out.

The team will indeed create new weapons and exciting loot to earn, while filling other sources of loot with a mix of new and re-issued gear. I would not look at re-issued weapons as the main drive for future content drops, especially paid DLC/Seasons, which is what some replies seem to fear.

Eris_Morn_Is_Gay

Will Pinnacle weapons Be subject to the same treatment as legendaries? Or have more lifespan?

Yes, pinnacles are legendaries and will share the same Max Power Level lifespans based on when they were released.

xNemo

not to be confrontational, but, is this confirming that we indeed will see our sunset weapons, like Recluse (as OP mentioned, to keep this example consistent to the thread), recycled back into the game? Isn't that counter-intuitive to enabling sunsetting of weapons?

No. Some weapons will be left to the sunset, while others will be re-issued in future seasons.

In other words, there is no promise for a given weapon to return. Some may come back with new perks or balancing, where others will still be weapons that you like using when running through Strikes, Patrol, or regular Crucible.

Eris_Morn_Is_Gay

Will Pinnacle weapons Be subject to the same treatment as legendaries? Or have more lifespan?

Yes.

Pinnacles and pursuit weapons are legendary weapons, and will be subject to sunsetting. They can still be used in activities that aren't power enabled.

eye_can_see_you

If a lot of loot is level capped for infusion, what happens to existing sources of loot? Will Gambit, Iron Banner, Crucible, etc. get new sets of guns every year or every season?

I'd hate for all gear earned from a source to not be useful in current end-game activities.

We'll have more info on these activities next week. Stay tuned.

pokupokupoku

I love how they're sunsetting weapons just to say that they're going to reissue some of them later, peak laziness.

"hey, instead of making new cool shit, why don't we just have people go crazy over being able to get recluse again!"

edit: I have no problem with sunsetting weapons. it's a bummer, but I get why it happens. but sunsetting a weapon just to have it return later at the new higher power level is really really shitty. I love my recluse, it's really enjoyable to kill things with, but that's my recluse with all my kills on it and the shader I really like on it. getting another one is just not the same, and it defeats the whole purpose of sunsetting weapons.

if you sunset weapons because of power creep, fine, I get it. if you sunset weapons because of power creep to just re-release them later, then you're just trying to lazily add content to the game and say "hey, we introduced new weapons!" or "do this event for the ikelos shotgun!"

What if we did both, though?

The team absolutely wants to make cool new shit. We also understand that players want to see things return. Finding the balance is key.

@PyroGamingThe http://pbs.twimg.com/tweet_video_thumb/EYAvqy7VAAEeSXg.jpg
@Cleevsy Thanks. Glad you like it.
This week at Bungie, a new quest was discovered. http://bung.ie/2AuuupU http://pbs.twimg.com/media/EYAp3ZZVAAAL2LU.jpg
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[deleted]

We're not trying to convey that changing the champion is the solution - it was just one of the things we could do and didn't think it would hurt anything.

DizATX

Is there a timer switch? Genuine question.

No or we would have likely also utilized it.

This week at Bungie, a new quest was discovered.  
Guardian Games has come to a close. Hunters won the first day, but Titans showed up in force to completely dominate the rest of the event. Warlocks took home the silver, and Hunters still look frabjous.
The final Iron Banner of the Season is also live this week and, along with it, players have discovered a new quest. The community has been tasked with helping Rasputin by completing Seraph Tower events and are currently working to complete the objectives on EDZ, the Moon, and Io. 
We’ve seen feedback that the Tower events are too difficult and that it’s hard to wrangle up enough people to join the cause. We have made some server-side changes to lower the difficulty of the event to help alleviate frustrations and increase your success rate. 
We made an error when we calculated how many completions were required, so yesterday we introduced bonus multipliers to help the community’s progress and get you all on your way... Read more