Misread your message a bit at first. You meant adding isBeingTamed state - yeah, looks simple, right? If the delay absense was an issue, I think adding even 0.03 seconds or less would be enough. But why couldn't they fix it? I dont know either. Is it somehow connected to the fact their lead programmer left after ME/overclocks update and since then we only see models and shaders (and more bugs ofc) added? Nah, can't be, right? :)
You might want to cool it with the assumptions there. This is ending up in a whole lot of misinformation, that's not going to help anyone.
Pedro, not Pablo, was one of our senior programmers, who left for Canada since his wife got the opportunity to do her Ph.D. there. He was working primarily on backend stuff, game stats, and the Xbox version.
As to why the Steeve-Steeve thing hasn't been fixed? Ockham's Razor. It's not critical in any way, so there are better things to focus on this close to the 1.0 launch. That's pretty much game development 101 - if it ain't that broke, the fix can wait.