DayZ Dev Tracker

IstillplayDayZ

Might just be me being bugged but I can't change weapons on the hotbar, I have to put my weapon away first and then switch to something else... wtf

Verify DayZ files on Steam and let me know, please.

Hello Survivors,

another Experimental update is out! Check out the patchnotes:

NOTES

  • It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q.DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

FIXES:

  • Fixed: Combat Gas Mask obstructed view in first person view when using optics (T139332).
  • Fixed: Tactical Helmet obstructed view in optic mode in first person view (T139336).
  • Fixed: hair and beards were floating above some characters.
  • Fixed: console button could appear in gesture menu.
  • Fixed: Handheld transceiver was not held properly.
  • Fixed: weapons barrel hiding while using optics.
  • Fixed: NVGoggles could be turn off in iron sights.
  • Fixed: Long Torch had incorrect name ...
Read more
andro_dawton

Changelog is wrong, isnt it?

"Tweaks: targeting related changes, locking of aim when the attack is committed (turning while attacking is not possible "

But: "We've heard your feedback and agree that we are also not satisfied with the results of the melee changes tested on the last PC Experimental Update. Those changes will be reverted with the next Experimental patch." https://twitter.com/dayz/status/1128281259191537664?s=21

Yes, I didn't change it, sorry.

Hello Survivors!

We have just released the third Platform Update of DayZ on Steam (both the game update and server files update). The 1.03 update features new ways to use your firearms, along with several quality of life improvements and some nice tacticool touches like the ability to attach the NVGs and the Universal Flashlight to your Tactical Helmet, or two brand new belt models!

Get all the details and full patch notes below!

https://www.youtube.com/watch?v=YHQtj6vXe6Q

Gunter 2

The Gunter 2 is a small first generation family hatchback with front wheel drive.

📷https://dayz.com/app-static/uploads/3zk3jHGPJLTkWNCYR16W.png

VSS

Selective-fire, integrally suppressed marksmen rifle, fed from a detachable magazine. Compatible with KA scopes, using 9x39mm rounds.

📷https://dayz.com/app-static/uploads/zu6zc2zYzPr22gWPYmyR.png

New & improved weapon attachments

  • Regular and armour-piercing 9x39mm ammunition for the VSS
  • Tracer variants for 5.56x45, 7.62x39, 7.62x54R and .308WIN
  • Barak...
Read more

Hello Survivors,

we have released the second 1.03 Experimental update and we look forward to your feedback.

Patchnotes

NOTES

  • It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

ADDED

  • Added: Belts (Military and Civilian version) with attachments.
  • Added: Wooden Crate (crafted).
  • Added: Hair hiding mechanism to avoid hair clipping.

FIXED

  • Fixed: Server error while drinking from a well.
  • Fixed: Drinking from wells/pumps with an item in hands.
  • Fixed: Quickbar not being visible despite it being on in HUD settings.
  • Fixed: Items could be rotated even when they were not being dragged.
  • Fixed: Buried containers were unable to dig up.
  • Fixed: Inventory could not be scrolled all the way down.
  • Fixed: Weapon swap animations were not played when switched via Quickbar.
  • Fixed: Weapon dropped by...
Read more

We've heard your feedback and agree that we are also not satisfied with the results of melee changes tested on the last Experimental Update. Those changes will be reverted with the next Experimental patch.

Cool video, thank you. :D

Hello Survivors,

we have a first patch with fixes for the current 1.03 Experimental update to deal with several new issues.

With this update we have also updated the Public Experimental server files.

Patchnotes:

NOTES

  • It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data and control issues after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q.DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker. 

FIXED

  • Fixed: Server crashed when a session was terminated
  • Fixed: Car/Truck battery were invisible when attached to Battery Charger
  • Fixed: Boxed Headlight Bulb could not be opened
  • Fixed: Player could not drink from pumps with item in hands
  • Fixed: NBC Gloves typo
  • Fixed: Input configuration compatibility problems that woul...
Read more

Can you contact our feedback tracker, please? Guys there should help you: https://feedback.bistudio.com/

DrewerinoFPS

Ive reported to the bug tracker JIC

Thank you

Hello SabzOne, we need more info about this issue. Make a ticket on our feedback tracker and we're going to look at it. Thank you! https://feedback.bistudio.com/

I never heard about this issue before, can you make a ticket to our Feedback Tracker, please?

https://feedback.bistudio.com/

nixaw

I live just a couple hours drive from the place. I am thinking renting a quad bike for a weekend and enjoying some heinz beans on fire there with my friend before my wedding. It sounds great in my head, but who knows how difficult it is to access some iconic places.

I recommend you to visit Pik Kozlovka (Kozí vrch) and Zub castle (hrad Blansko). These places are open for public and they are beautiful.

Do you have Win 7?

Hello, report the issue to our Feedback Tracker, please: https://feedback.bistudio.com/

Hello, can you make a ticket to our Feedback Tracker, please? Guys there will look at it.

https://feedback.bistudio.com/

Nice screenshots!

Make a ticket to our feedback tracker, guys should help you there: https://feedback.bistudio.com/

Gunner76th

I noticed that you posted that
" Fixed: Electric devices (spotlight, cable reel, etc.) getting unplugged after server restart "
however I am still having an issue in that cable reels, work lights, christmas lights are all coming unplugged from power generators on server restarts. I have 2 generators in my base, both were placed not dropped, both were filled with fuel, and both had a spark plug attached/inserted. each one had 1 cable reel plugged into it directly as well as 1 work light. From there each cable reel also had 1 work light plugged into that. Upon server restart about 4 hours later, all 4 work lights, and both cable reels were unplugged. The generators are still there, still have their spark plugs, just nothing is plugged into them.

I will send this to the QA to test, thank you.

MercilessTrooper

Yeah I’m talking about today I saw some posts about it on reddit but I’m not sure if there was a wipe. Also I’m talking about pc

No wipe on official servers.