This trailer really feels like they asked the dev team to make a trailer rather than asking a completely unrelated PR team to make one. It might not be as slick as the cinematic one, but it's honest, and proud of the good things that are actually in the game right now. Great work, guys!
I'm proud to say that we have no disconnected PR team on the game (we're literally sharing the room with game designers and producers) and that the same team produced both trailers! :-)
This was our goal - to set the mood of the game world and show how you can be experiencing stories with the cinematic trailer, and show the real gameplay experience on launch day.