Warhammer: Darktide Dev Tracker

Hey Everyone,
Hotfix #66 (1.7.4) is currently rolling out across our platforms. In the meantime, you can read the notes below.
General Fixes
  • Fixed an issue where players could fail to dodge-slide when using weapons with quick but short dodges.
  • Fixed an issue where the UI was showing Ogryn emotes with a New marker, but no new emotes were available.
  • Fixed an issue where the 'Precognition' Blessing for Duelling Swords and Combat Blades incorrectly showed a duration of 5s instead of 2s.
  • Fixed a crash that could happen at the end of the Vigil Station Oblivium mission.
Havoc Changes & Fixes
  • Fixed an issue where players could join other’s Havoc Assignments while they are still locked in to their own Assignment.
  • Fixed an issue where a Havoc mission vote expiring could lead to the initiator being locked in to their Assignment.
  • Fixed occasional spurious demotion when cancelling the ongoing Havoc Assignment.
  • Fixed end-of-round view displaying a loss after winning a Havoc level 40 Assignment.
  • ...
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Hello Everyone,
My name is Kitefin and I am super excited to be joining the Darktide community as a community manager!
A little bit about me: I’ve worked in games for a few years now in community and influencer management for various titles. I’m really into simulation, RPG and building games in my spare time, but have been known to dip my toes into any genre really. Except horror I am too much of a baby for that.
I’ve been creeping in the background for a few weeks now, training in the Mourningstar and making my friends come and save me every time I get bullied downed by Crushers in Mortis Trials. I started playing as a Pskyer but found it a bit too squishy so I have been throwing rocks and grenades as an Ogryn and feeling big an’ strong.
The incredible StrawHat has taken me under her fin to help get me trained up and ready to meet you all properly, and you might have caught me lurking about in the Dev stream last week 👀!
I am still learning a lot about Warhammer and the lore so plea... Read more
Hey Everyone, 
Hotfix #65 is currently rolling its way out across our platforms. While that’s happening, here are the notes!
General Fixes
  • Fixed the “Backend Error / Error Signing In” issue some players experienced upon game startup.
  • Fixed a crash that could happen when a player joined an ongoing session caused by the 'Bruiser' Ogryn talent.
  • Fixed a crash which could occur while suspending the game during active gameplay.
  • Fixed a crash which could happen during the Dark Communion mission end event.
  • Fixed a crash caused by a Zealot leaving the game while using the Relic Blade special.
  • Fixed a crash when trying to discard weapons while inventory was loading.
  • Fixed an issue where players could become unable to swap weapons or Blitz during a mission after opening the Tactical Overlay.
  • Fixed issues where Mortis Trials assets were loaded during all game modes contributing to memory problems on Xbox Series S.
  • Fixed an issue where the Ogryn's Penance 'Onslaught' didn't increment properly.
  • Fixed an iss...
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Hey Everyone,  As promised, I’m here to give some details about Havoc and the derank system. 
In Nightmares & Visions, we changed how derank worked in Havoc. Previously, only the owner of an Assignment would lose a charge if they lost with a team. After the update, we made it so everyone faced the same risk. 
We read the feedback and how this feels punishing, especially how it prevents players from wanting to assist others or accept randoms into their parties. 
Here is what we decided to do. 
Players will only be eligible to derank if they stand to gain something from it. 
  • A player of higher rank will not lose a charge upon being a participant in a lower ranked mission that failed.
Dev Note: We want to promote higher ranked players helping out in the lower ranks. 
  • Rank 40 players will not be able to lose a charge through gameplay means at all.
Dev Note: The only way a 40 player will be susceptible to charge loss is thus by manually using the demote button, rank decay, or during a Campaign res... Read more
Rejects!
Earn the Protector of Tertium Psyker cosmetics by watching eligible Twitch streams! Make your stay in Tertium a stylish, if deadly, fight for survival.
We're rebroadcasting a collection of Fatshark streams starting this Friday (April 4) at 17 CEST from our Twitch channel[fatshark.games]. The stream will be running all through the evening, so tune in at any time to start earning the rewards.
You can also watch any of these Twitch streamers while they're live up until April 22 to earn the rewards.
Sequens
DaveeBoy
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ImJustJun
Daemoniic
TheAmatorium
Combine03
GAMEHUBLER
Azenev
FuPlaayz
Ferlinna
chocob64bit
NewTypeBTW
KanakoVT
SkavenDan
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Altair
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Click here[fatshark.games], sign up (or log in) and follow the instructions to unlock the cosmetics!

For a short period of time the automatic confirmation email to join our newsletter was paused. If you signed up on the Atoma Site in the past two weeks you'll likely have a prompt to check your inbox for a confirmati... Read more
Hey Everyone, Hotfix #64 (1.7.2) is currently rolling out across our platforms. In the meantime, you can read the notes below.
General Fixes
  • Fixed instances of small amounts of analogue stick movement taking control over mouse and keyboard.
  • Fixed implementation of dead zone threshold on the right gamepad stick.
Dev Note (added 2 April): To get the exact same behaviour as pre-Nightmares & Visions patch, playres can set the dead zone threshold to 0.24. This will mirror the dead zone with how it felt at 0 before.
  • Fix for a crash that may occur while presenting the Havoc information at the end of the mission screen.
  • Fixed a bug where Assail Shards were not visible when spectating another player.
  • Fixed an issue where aimed Assail shards lost their target after throwing them.
  • Available Mastery points are now evaluated against the total amount of points needed to acquire all blessings. The player may still hold more points than needed, but the UI will not acknowledge it and show 0 as the ...
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Hey Everyone, Hotfix #63 is currently rolling out across our platforms and it'll be available soon!
General Fixes
  • [Known Issue] Fixed a bug that was causing the client to crash when they reached max capacity of stacks given by the Psyker's Mettle Talent.
  • Fixed a bug where the Psyker's Mettle Talent was being activated by critical attacks that did not hit any enemies.
  • Fixed a rare crash that might occur when using the Ogryn Loyal Protector talent.
Mortis Trial Fixes
  • Fixed a bug that caused certain enemy types to not be included in waves 10+ in the Theatre of Castigation.
  • Fixed an issue in Mortis Trials where a dead player could get stuck on either of the two islands if the group did not resurrect them before taking the portal back to Sefoni.
  • Fixed an issue in Mortis Trials where players could leave the intended gameplay area.
  • Fixed an issue in Mortis Trials where a player could end up being stuck in a container after being rescued from a hang ledge.
  • Fixed issue with joining an ongoing game of M...
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Sefoni's new training protocols whisk you off to the Theatres of Mortification. Unleash carnage in the Mortis Trials.
To make progress in the event, complete 4 consecutive waves in the Mortis Trials. Each set of 4 waves completed grants 1 event progress point. It is possible to earn up to a total of 3 progress points per completed Mortis Trial run.
This event will start on Tuesday, March 25. The rewards will be Ordo dockets, Plasteel and Diamantine. Those who complete the last tier of the event will receive a cosmetic insignia.
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Hey Everyone,
One of our favourite times of year: releasing a new update for Warhammer 40,000: Darktide…
Nightmares & Visions has already begun to roll out across our platforms. Keep reading to see what’s waiting for you on the Mourningstar.
We are trying something new with patch notes.
From now on, we’ll be listing the patch notes in FULL on our website ONLY. This is because as the game grows, it’s often between 40-50 pages each major update. When trying to format these across three platforms (each with their own formatting)...please think of our poor CM. (Yes, I wrote this. - Straw)
You can read about the rest of the update on our website.[fatshark.games]
Mortis Trials Sefoni has a new challenge for you, rejects. The Theatres of Mortification contain the Mortis Trials. A fiendish new addition to Sefoni's training regime. Enter the Psykhanium and Sefoni will pit you against waves of enemies, but she'll also provide what she calls Indulgences (ability enhancements well beyond the p... Read more
Hello Everyone! 
As promised, we are back this week with another dev blog for the next update for Warhammer 40,000: Darktide - Nightmares & Visions, which releases next week on March 25, 2025. 
This week, we’re focusing on new content coming to the game in the form of Mortis Trials. This feature has been designed to be a unique, replayable activity whereby players will mash through waves of enemies in visions induced by Sefoni, the Mourningstar’s mysterious Psyker. 
With the arrival of Commissar’s Moebian 53rd and the escalation of the Battle for Tertium, Rannick has grudgingly decided that they need to step up the Rejects’ training regime from, well, nothing, to something. 
With resources tight and the warband’s operatives more than a little… varied in their approach to combat, he and Morrow have turned the matter over to Sefoni. Which makes sense, given that she’s the creator and maintainer of the Mourningstar’s Meat Grinder - a psychically generated oubliette where Rejects can familia... Read more