Release time is 9AM PDT, 18:00 CEST.
Patch notes for tomorrow (pt 2)
- Shuriken attack now correctly consumes 25 stamina
- Removed invisible orc hairstyles from character creation
- Fixed bosses not spawning in some invasion quests
- Fixed an issue with dialog options appearing in speech bubbles
Patch notes for tomorrow (pt 1)
- Music loop option should be working now
- Mages can no longer teleport through gates
- You stop riding when your pet is defeated
- Fixed distant menhir tablets
- Harp etc. can now be used in water
@SYNYST3Rx We are currently swamped with email recovery/account support. We do every single email but as it's just us it takes some time. sorry
I just posted something for the people in our Steam forums!
Patch notes for tomorrow (part 2/2):
- Keys are no longer removed from the inventory when opening gates
- You can no longer drop pet food while using it
- Reduced warriors ability to exploit 'shift right-click spam' attacks
Patch notes for tomorrow (part 1/2):
- Multiplayer widget doesn't crash anymore when you have 14 friends
- You can now set the number of AA samples in options.cfg, default is 'antiAliasingSamples 8'
- Game refresh rate is reduced when window is in background
Patch notes for tomorrow (part 2/2):
- frozen heart flowers now spawn in snowlands
- you can now craft snow berry mash
- fixed an issue where some captured NPCs could not be rescued
Patch notes for tomorrow (part 1/2):
- removed invisible walls that occurred in some dungeons
- items found in dungeons are now bound to the correct land
- fixed an issue where quests were marked as completed in the wrong land
I'd like to thank everyone for your supportive emails, I really appreciate them. I'm sorry I can't reply to everyone, I'm getting about 100 emails every day.
@paulsoaresjr Could you send me the coords?
Tomorrow's patch (part 2)
- Pets/shadow shooter stats scale correctly
- World map no longer disappears after minimizing/tabbing out
- Remapped controls are now saved/loaded correctly
- Added option to loop music
Tomorrow's patch (part 1)
- Lands don't change anymore within dungeons
- Objects can't be used through walls
- You can no longer roll through doors after /sit
- Dropped artifacts can be looted by all players
- Known lore is no longer zero after selecting character
New patch coming tomorrow morning, fixing:
- campfire/crafting station crash
- mage float glitch
- non-removable markers in oceans
Other:
- wall-jump costs stamina now
- mini-map scalable separately from HUD
- new characters will spawn near villages
Some more tips:
- You can zoom the camera with CTRL+mousewheel
- Find enemies/quests of your gear level: white < green < blue < purple < yellow
- You can level up by finding artifacts, but you need good gear (weapons, armor) first
- Talk to NPCs
@wakter83 I will make a thread in the steam forums to post your bugs :)
@cap I don't want to spoil everything ;)
I posted a few tips for playing the beta! https://steamcommunity.com/app/1128000/discussions/0/1626286205706684443/
While I want you to find out most things by yourselves, here are some not-so-obvious tips:
F1 shows the controls of your character.
F2,F3 resize the GUI.
In multiplayer, you can fly to your friends for free via the flight master.
Beta will start tomorrow on 12AM PDT (midnight), 9AM CEST. It will be a ~150MB update in Steam.