Counter-Strike: Global Offensive Dev Tracker

[ WEEKLY CARE PACKAGE ]
  • Added three all-new weapon collections to the Weekly Care Package drop list: Ascent, Boreal, and Radiant
  • Removed four weapon collections from the Weekly Care Package drop list: Bank, Italy, Lake, and the original Train collection

[ ARMORY ]
  • Added new Armory Content:
    • The Train 2025 Collection
    • The Fever Case
    • A new Limited Edition Item: the XM1014 | Solitude

[ MAPS ]
Inferno
  • Adjusted Banana to more closely match the size of the CS:GO version
  • Simplified background behind T ramp
  • Simplified view into Pit
  • Simplified background of Bombsite B
  • Removed step on sides of Arch hallway
  • Removed pixel gap at Coffin
  • Adjusted crates on steps up to balcony so players step up reliably
  • Adjusted or removed props throughout map
  • Adjusted Player and Grenade collision throughout map

Train
  • Fixed a bug where player shadows would render through windows above A main
  • Fixed some holes in the world
  • Simplified back wall by door to Z
  • Simplified background by upper B entrance
  • Shortened overhead roof ra...
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New weekly care package drop collections, Spring cleaning on Inferno and Train, and an update to content in the Armory—today's update contains a little something for everyone!
New Drop Collections Your weekly care packages just got a bit more interesting. Three new weapon collections have been added to the care package drop list, so keep an eye out for items from the all-new Ascent, Boreal, and Radiant collections. With over 70 new finishes, these collections feature a wide range of styles from solid colors, gold reliefs, camo patterns, custom paint jobs and more.

Spring cleaning on Inferno and Train We're also tidying up a few maps. Inferno and Train have undergone some Spring cleaning. You'll notice cleaner surfaces, less clutter, and a slightly wider banana.
New additions to the Armory The Armory has received some new offerings, beginning with the all-new Fever Case, featuring 17 weapon finishes from community contributors and Shattered Web knives in Chroma finishes:
[carousel][/caro... Read more
This setting is enabled by default and can be disabled through Settings > Communication > Text Filtering.
Today we're shipping a new communication setting called Text Filtering, which cleans up offensive UGC within CS:GO. Details can be found here: https://blog.counter-strike.net/index.php/2020/06/30522/

[MISC]
– Added a new game communication setting “Text Filtering” which is enabled by default and blocks profane words used in text chat.
– Fixed a trigger_bomb_reset regression.

@jamesbardolph https://youtu.be/Xajuq6E026U?t=612
Finally, if you identify specific situations where you think the new visibility tools are not helping you, please contact us at CSGOTeamFeedback[at] valvesoftware[dot]com using the subject line “Agent Read” and include an explanation of what happened and a link to a screenshot.
@BananaGamingCS @SPUNJ http://pbs.twimg.com/media/EaMeOadUEAAOG2C.png
Oh, and we did this: http://pbs.twimg.com/media/EaMcCESU4AAm1O5.jpg
And today's Release Notes: https://blog.counter-strike.net/index.php/2020/06/30458/

[GAMEPLAY]
– Added the ‘Boost Player Contrast’ advanced video setting, which improves the legibility of players in low contrast situations.

[AGENTS]
– Adjusted some agent textures for improved visibility.

[MISC]
– Adjusted dropped C4 collision geometry.
– Fixed Danger Zone drone pilot camera getting stuck when drone received burn damage.
– Added Desert Eagle shell eject event for last bullet fired.

[RENDERING]
– Minor texture streaming optimizations.

[MAPS]

Overpass:
– Removed large ivy-models near bathrooms by A site
– Removed thin windows in bathrooms by A site
– Removed bicycle by picnic by A long
– Brightened up connector tunnel
– Brightened up T spawn
– Added nice stone trims

Dust2:
– Flipped B site doors
– Simplified background when looking from B tunnels towards truck in mid
– Changed fog start distance from 1000 to 512, changed max density from .2 to .4
– Raised windows by A site ramp to make characters stand out more

Mirage:
– Removed trash pile at top of mid
– Trimmed plant b...

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Today we're shipping a number of changes to improve player visibility. We've added a new 'Boost Player Contrast' setting, made changes to locations on certain maps, modified a number of agents, and adjusted selective fog. Full details in today's Blog Post: https://blog.counter-strike.net/index.php/2020/06/30428/

Since CS:GO’s release in 2012, some of the most common feedback we’ve received has been about the challenge of spotting characters in the world. Because every map in the game features significant variety of lighting and detail, even characters designed to read well in a map might get lost when viewed from a particular angle in a particular location.

We’ll continue to address feedback about specific problem spots by making adjustments to maps, but today we’re also shipping several new improvements to the way characters are rendered.

Boosting Player Contrast

To improve character read across all maps and locations, we’ve added a new graphics setting called ‘Boost Player Contrast’ which is enabled by default. It’s a special post process filter that applies to stationary characters, creating local contrast so that characters stand out from the background.

This is now enabled by default and you can find the new setting in Video->Advanced Video->‘Boost Player Contrast’.

Here’s what it doe...

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[RENDERING]
– Texture streaming now loads textures flagged with no mip maps or no lod at full initial resolution.

[MAPS]
Chlorine
-Added missing glowy eyes texture

Anubis
-Fixed many minor issues such as z fighting, prop reflections and invisible faces
-Improved player readability at canal
-Improved performance
-Redesigned B main path & entrance
-Moved up CT spawn

RT @WePlayEsport: 🌴WePlay! Clutch Island🌴 Greetingz! We want to invite you to our @CSGO event. You will be a witness to the CIS Regional M…
Release Notes for today are up. We’ve fixed the dodgeball grenades: https://blog.counter-strike.net/index.php/2020/06/30317/

[ GAMEPLAY ]
– Grenades can no longer apply impact damage more than once.

@TACOCS It's on the wall next to Van but we drew the M4 incorrectly. We also tallied the wrong number of kills, but it's there—that's the TACO graffiti—don't let anyone tell you otherwise. @coldzera
Today we’re releasing the Warhammer 40,000 Sticker Capsule, featuring 17 unique stickers from across the 40K universe. From the paper Full Buy sticker to the foil Chaos Space Marine, collect and apply them to your weapons today; the Capsule is now available in-game!
A Change of Scenery
The next time you launch CS:GO you'll find a new Video Setting which allows you to change your main menu background. Whether you prefer a light or dark feel, Anubis or Phoenix Facility, there's something for everyone.
Small Details
Lastly, we've recently added kill feed icons for blind kills, kills through smoke, flash kills, and no scope sniper kills. Today we're adding a new kill feed icon when players die from C4 explosions. Look for these the next time a CT forgets their Defuse Kit! Read more
And today's Release Notes: https://blog.counter-strike.net/index.php/2020/05/30199/