Oh, got it. I meant "if you want to play on Dregs right now, then stay on Test."
Todd
Yes. Didn't we already cover that?
Todd
We'll never let it fall that far behind again.
Todd
No, our investors and partners weren't consulted on this, and there are no contractual obligations or monetary triggers behind it. I made the call to push GR and Infected up to Live because it's a better experience for new players in almost every way -- as you would expect from 9+ months of development. Client performance is far better, as you suggest (we're seeing an increase of +20 for most players, and even up to +50 fps for some), but every other game system is better as well. Lighting is improved. Seasons now change the appearance of the world. AI is better. The user interface has been significantly overhauled. The powers system has 9+ months of bug fixing and polish. There is a mountain of new features and content.
Propping to Live now also spreads out two different risks that were previously tied together (launching such a large build AND launching a new type of Campaign) so that we can tackle issues that arise in one or the other without fighting a war on two fro...
Read moreIf you want to continue playing Dregs, then stay on Test.
Live was so out of date (almost a year) that it needed to be updated.
Todd
The version that running on Live was from last July (!), so there is value in refreshing the environment and getting God's Reach and Infected in front of new players for that reason alone. Both the Dregs and the new player experience will be added to this version once they stabilize to a point where we feel comfortable; at a minimum there are some campaign scoring issues that we need to iron out.
We're working on both of the above as we speak. and yes, they will both be added to the alpha environment prior to beta.
Beta, for us, will trigger when we feel comfortable enough with the build to begin inviting in the registered crowfall.com players (360k or so) in waves.
Todd
Read more1. The signal for beta will be when we begin inviting non-backers to participate in the playtesting.
2. I'll say again that we wipe only when it's absolutely necessary. There will be a number of updates to correct issues and make improvements on LIVE, and it will be far better for newcomers to have 5.110 on LIVE than to continue playing the 5.100 version that has been there, without updates, for more than six months.
The build on LIVE has been there for quite some time, and people who are new to the game were not seeing all the great new things we've added since LIVE was last updated.
No, I was Seer Pann on Great Lakes. I knew a Pandora (in game and IRL) not sure what shard she played on, though.
5.110 Patch Notes and Known Issues
Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to TEST Bug Reports
If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].
*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall
5.110 LIVE Patch Notes and Known Issues
Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to LIVE Feedback
If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to [email protected].
*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall
Yes, it's today. Edited the original post. Thanks!
In light of our announcement today that Crowfall has officially entered the alpha testing phase, we are ready to bring the War of the Gods (5.110) update to our LIVE testing environment!
On Friday, May 29, the LIVE server will be taken offline at approximately 8:00 am CDT | 15:00 pm CEST in order to perform maintenance and to deploy the update. Initially, the LIVE environment will offer three of our five world bands: Eternal Kingdoms (the player-owned realms), God’s Reach (the starter area), and the Infected (3-faction-based campaign wars).
We are still in the process of testing and balancing the fourth world, the Dregs (guild -vs- guild campaigns) on TEST and will continue to do so, on TEST, for now. Those who wish to test this mode – and have a higher tolerance for playtest issues – are invited to download the TEST game client and log into TEST.
It’s important to remember that Crowfall is not a finished game. Whether you’re playtesting on LIVE or TEST, it is still te...
Read moreIn light of our announcement today that Crowfall has officially entered the alpha testing phase, we are ready to bring the War of the Gods (5.110) update to our LIVE testing environment!
On Friday, May 29, the LIVE server will be taken offline at approximately 8:00 am CDT | 15:00 pm CEST in order to perform maintenance and to deploy the update. Initially, the LIVE environment will offer three of our five world bands: Eternal Kingdoms (the player-owned realms), God’s Reach (the starter area), and the Infected (3-faction-based campaign wars).
We are still in the process of testing and balancing the fourth world, the Dregs (guild -vs- guild campaigns) on TEST and will continue to do so, on TEST, for now. Those who wish to test this mode – and have a higher tolerance for playtest issues – are invited to download the TEST game client and log into TEST.
It’s important to remember that Crowfall is not a finished game. Whether you’re playtesting on LIVE or TEST, it is still te...
Read more