Hello everyone!We have just released a hotfix to address issues with the Calm Before the Storm update.
Find the changelist below, and remember to update your game to the latest version to receive the fixes!v1.8.7.0- Fixed an AI bug that made bots scared of water, making them seek safety from flooded rooms even when they were wearing diving suits.
- Fixed non-hitscan projectiles registering hits with characters that are behind the weapon, even if the barrel is in front of the character.
- Fixed submarine maintaining an incorrect position (= starting to steer somewhere completely off) when you enable "maintain position" and then enter a new level.
- Fixed autopilot failing to navigate to a destination if it's already on at the start of the round.
- Fixed dedicated server descriptions still sometimes getting truncated.
- Fixed lights shining out from items inside character inventories.
- Fixed inability to access the inventories of other players when they're manually ragdolling.
- Fixed "firing blanks" traitor event requiring you to replace standard coilgun ammo boxes with fake ones, instead of accepting any type of coilgun ammo.
- Fixed switches flipping around when you attach them while facing left.
- Fixed grenade "cooking" hint not showing the correct keybinding (just saying [usekey] instead of the actual keybinding).
- Fixed main menu notifications (changelog, unstable info) staying open if you don't manually close them and e.g. start a new game or go to the sub editor.
- Fixed normal outpost events triggering in outpost that have been abandoned because of Jovian Radiation.
Find the changelist below, and remember to update your game to the latest version to receive the fixes!v1.8.7.0- Fixed an AI bug that made bots scared of water, making them seek safety from flooded rooms even when they were wearing diving suits.
- Fixed non-hitscan projectiles registering hits with characters that are behind the weapon, even if the barrel is in front of the character.
- Fixed submarine maintaining an incorrect position (= starting to steer somewhere completely off) when you enable "maintain position" and then enter a new level.
- Fixed autopilot failing to navigate to a destination if it's already on at the start of the round.
- Fixed dedicated server descriptions still sometimes getting truncated.
- Fixed lights shining out from items inside character inventories.
- Fixed inability to access the inventories of other players when they're manually ragdolling.
- Fixed "firing blanks" traitor event requiring you to replace standard coilgun ammo boxes with fake ones, instead of accepting any type of coilgun ammo.
- Fixed switches flipping around when you attach them while facing left.
- Fixed grenade "cooking" hint not showing the correct keybinding (just saying [usekey] instead of the actual keybinding).
- Fixed main menu notifications (changelog, unstable info) staying open if you don't manually close them and e.g. start a new game or go to the sub editor.
- Fixed normal outpost events triggering in outpost that have been abandoned because of Jovian Radiation.