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It'll be a free map to host for unofficial servers.

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Thanks guys, we'll check it out.

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Ahoy Pathfinders!

We have much to share! Let's get down to business, shall we?

Mega update 3!

Mega Update 3 is on the horizon and we’re excited to share some more teasers and information!

New Islands: Discover!

More new, unique Islands will be landing on the ATLAS giving you more opportunities to own land, explore and unlock new Discoveries.

New Cosmetics: Sail Skins!

Unfurl new sails against the sky with new Sail Cosmetics. The new cosmetics for small and medium sails lend the appearance of a delicate Junk or Sampan rig with bamboo slats which harkens back to a Far Eastern inspired sail design preceding Western square sails. Opt for the new large sail cosmetic to imbibe your ship with a commanding battle galley aesthetic and make it stand out as the flagship of your fleet!

New Creature: Sea Horse!

The elegant Sea Horse can be found in the deepest trenches of the ocean. It has a calm demeanor unless provoked which will anger this aquat...

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Ahoy Pathfinders!

We have much to share! Let's get down to business, shall we?

Mega update 3!

Mega Update 3 is on the horizon and we’re excited to share some more teasers and information!

New Islands: Discover!

More new, unique Islands will be landing on the ATLAS giving you more opportunities to own land, explore and unlock new Discoveries.

New Cosmetics: Sail Skins!

Unfurl new sails against the sky with new Sail Cosmetics. The new cosmetics for small and medium sails lend the appearance of a delicate Junk or Sampan rig with bamboo slats which harkens back to a Far Eastern inspired sail design preceding Western square sails. Opt for the new large sail cosmetic to imbibe your ship with a commanding battle galley aesthetic and make it stand out as the flagship of your fleet!

New Creature: Sea Horse!

The elegant Sea Horse can be found in the deepest trenches of the ocean. It has a calm demeanor unless provoked which will anger this aquat...

Read more
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Let me know by the end of Friday if you're still seeing them.

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There are two ways to use it, for items in your inventory, all you need to do is drag the soap consumable over them and it'll wash the dye off. For structures that have been placed, just have soap in your inventory, hold E on the structure for additional options and then select the 'Use Soap to Remove Paint' button.

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SHOW 'N TELL

Avast, Pathfinders it be time for a new Show 'n Tell Showcase!

Hear ye, hear ye! We be treasure huntin' fer the finest of ATLAS community creations! Show us yer mighty fleets, paint pieces, flags & sails, impenetrable forts, hellish tats, scenic screenshots, 'n entertainin' videos!

Each fortnight, we'll be runnin' a contest where we'll select th' best o' th' bunch 'n award tha winners wit' a cash prize! Submit your entries in this 'ere thread for us to be viewin'.

We’ve created this dedicated thread for submissions. Don’t hesitate to show us what you’ve got. The last two week's entries were amazing and we look forward to what you have for us this fortnight!

Princess Sugar

This is a friendly contest and not intended as something highly competitive. We'd like to showcase your creations in their many varied shapes and forms.



Submit your entries by Wednesday 3rd of July for a chance to fill your chests with some cash booty!

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We've had some info sent in and will investigate how/why/fix why this has occurred. In regards to being able to kick players off your boat, we'll be allowing folks to eject everyone from their boat via the boat's pinwheel in an upcoming update.

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Getting the Fire Elemental wet (luring it into water) will allow you to do significantly more damage to it, we're still going to be making some adjustments to the balance of the creature in upcoming patches.

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Grenades had some changes to them applied recently. We reduced their damage specifically against players, NPC Crew, and creatures. We also increased their weight. We're open to doing more changes, but we're waiting to see how these current ones play out. Definitely not going to be introducing a 5 minute equip timer on anything, though!

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We've ramped up our spam protection a lot over the past few hours, so let's see if this holds. Sorry that keeps coming up, I know it's a pain we'll have it sorted out soon.

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Now that may not be fully set up, we'll take a look!

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This is an awesome tool, great work guys

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You should see an icon above their head to know that they're in range of a Food Larder.

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This change reduces the distance at which player characters are replicated on boats. We brought the number down so it matches the values on land, out in the sea, and in the air (gliding). It will by proxy improve server and client performance, as it's quite a taxing thing. It also allowed us to tweak up NPC replication values, which again should result in both client and server performance gains, and it's opened the door for some other things that we're looking into.. which will also result in a gain if things work out Server and client performance will always continue to be something we put some time and attention into.

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I just tried it in game myself, it's definitely working for me. Have both pistols equipped on your hotbar, take 1 of them out, and then to switch them, hold the [TAB] key and press the number corresponding to the pistol.

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It's something we'll always be working to improve, and there will be a steady drop of changes coming throughout the Early Access period as you can never say 'enough' when it comes to both client and server performance. We made some networking changes last night, which were more tweaks to replication values that should result in increased server performance, especially in cases of large ship battles. It'll also open more ways in which we can save perf -- which is currently being investigated -- so hopefully, we can take it further in the coming weeks.

As for switching engine, there aren't any plans to do anything like that

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Thanks for acknowledging one of our GM's, it's kind of you. Voodoo is a good egg.

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