I vote for A Pathfinder swimsuit skin
Canāt believe I havenāt seen/thought of that before. Thatās awesome
Ah now I understand, thank you!! :D thatās what I meant by intentional, I was sure there was a good reason. Didnāt mean to make any accusations!
You're welcome. And, uh, "no comment..." or something.
Sorry Iām a bit confused? I mean to say the bug (where you die every time you change characters) is preventing the third person easter egg from being possible. It isnāt related to the easter egg but it is affecting it. I heard it was put intentionally to solve exploits like low gravity and such, so I wanted to verify.
If youāre hinting at a toggle coming for Season 11 that would be super cool! :D
All I will say is that the reason we had to start despawning you in the firing range was absolutely not related to issues with 3P. It had to do with issues around changing characters while still alive and, in some cases, bad things happening as a result. The fact that it broke the 3P easter egg was absolutely not intentional. Even if - hypothetically - the 3P easter egg were fixed, you'd still die when changing characters.
Thanks for the Octane fix. The Loba Bundle still doesn't work for me tho (Got the R301 Skin from somewhere, I want the Loba Skin tho).
For the Loba bundle, that is by design. That bundle is only meant to require that you do not own either the R-301 skin or the Loba skin. I am definitely not the "decider" of such things; only one of several people who can - from a technical capability standpoint - make certain changes / fix things / etc. I can/will make sure feedback is received by the team that does make these decisions.
In the case of the Octane bundle, we did not mean for owning Octane (the character) to prevent purchasing the bundle; in the case of the Loba bundle, the exclusivity was intentional. That was the point of my edit in my OP:
Read moreEDIT: there will still be some of these types of bundles where a "core" item may be something you already own and which will disqualify you from a bundle you'd like. We are watching that feedback and are trying our best to balance how we structure these things.
Is the firing range dying thing also a bug? Iāve heard itās intentional, but the 3rd person easter egg canāt be done anymore. It was my favorite way to appreciate skins and animations :(
Can you have a "bug" with an "easter egg"? I wonder... But, as to your question, seems like the whole point of easter eggs is to let players find things out for themselves. And that's all I'm gonna say about that. Though you might want to wait a bit (possibly until S11 launch) before testing to see if anything has changed.
Of course yāall are fixing the store this quick,
āPrioritiesā.
This was literally a 5min fix. And it was obvious what needed to be done. Store-only fixes usually don't require a client or server update because it's just a web API. They are something we can fix on the fly, unlike most issues. This is a rare case where I can literally "push a button and fix the thing." It has nothing to do with "priorities." I wish more things were so simple and easy to change.
Fixed at about 10am this morning, as soon as we saw this. Basically, there's a functional (internal) difference between old bundles (the ones where you get a discount if you own certain items) and these "bonus" bundles, which are new, and where ownership of any of the "core" items results in a lockout. It was never our intention to lock people out in this way; just a mistake in the way we configured it as it's pretty new for the team.
EDIT: there will still be some of these types of bundles where a "core" item may be something you already own and which will disqualify you from a bundle you'd like. We are watching that feedback and are trying our best to balance how we structure these things.
Read moreThank you for posting.
Sorry you had to experience this. I will forward this to our TOS team.
If you donāt mind, since you said you guys read this sub a lot you mustāve seen all the āOperation Healthā posts. Is there even a 10% chance of that happening? I hope you guys are seriously considering it bc the community would love this and I doubt many would fault you for not adding a ton of new content
This is a potentially touchy topic, so let me try to put the appropriate caveats around this being only my opinion, etc. I love the idea. BUT I also see the impracticality of it. The term "developer" is pretty random, in a lot of ways. It doesn't really say much. But it's a fine label in so far as it goes. When you think about the team that makes Apex happen, it's a huge team. But when you think about the team that does the work outlined by something like an "Operation Health," it is a much smaller group.
I love this idea because this type of work is 1) actually a significant portion of my actual job description and 2) is also work that I very much enjoy. The big issue is not really with #2, though that does matter. But it is with #1. On both the technical and non-technical side of things, there are plenty of people who would sit idle during a period where the ONLY work that was done was, essentially, "bug fixes."
Live Operation development bears a fair amount of resemblance to jus...
Read moreReally appreciate the in depth reply here! Is this bug related to the one that happened the last collection event with the event banner frames? I remember we had to disable those until a patch came out as well
I don't remember the underlying cause there, but I do remember that issue was with THOSE SPECIFIC frames. This bug is more general. It's not even obviously related to Epic (animated) banner frames, but it does seem that those trigger it more often, for reasons that - theoretically - make sense to me.
They mustve been new or something but i wasnt tryna get em downvoted i was just a little skeptical but reddit is reddit
Skepticism is a good thing, especially when it involves potential personally identifiable information.
Are you an ea employee?
I work on the Apex Legends team, yes.
Hey, thanks for everything you do! I know you guys get a lot of grief but know there are people out there that appreciate your work massively.
If I could submit one thing that is important to me bug-wise, it would be to be able to play a bit more reliably/without big drops above 190/240FPS. I have a 360hz monitor and I think they are getting more common... (although I appreciate still a small %), more people also on 240hz, still capping frames at 190.
Cheers!
That's not my area at all. Probably one of the areas I know the least about, but I do know that work around super high-frame rates and the cap we have is something that's actively being worked on. You can follow one of our lead engineers Samy Duc - https://twitter.com/ricklesauceur - for actual useful info in this area.
I'm just a lowly XBox One player, happy with my 60FPS.
What is the attachment? Is there a case number? You can DM me if you want, would like to find out what happened and why our TOS team took no action.
Ah yes. I also crashed prod once or twice in my career (sysadmin here).
What was the other bug if you're allowed to talk about?
Side note - I have a personal bug list, is there anybody I could send it to?
Replaced a map with a reference to the desired information on the actual asset. The map would get corrupted in certain cases, so should be more reliable. But the details of the safeguard on checking for that info needed to be modified as a result of my change, which is what I missed and what - in some cases - causes this bug.
Not really sure about a "bug list." Mostly because it's not really sustainable to offer that. I'd say this sub is about as close as there is to a public bug list. We spend a LOT of time reading this. If there's one or two that you think are serious and which you think we're not aware of, you can message them to me, but no promises.
Read moreso tell me... how does it feel to crash prod?
Really, really, really awful; though it feels a bit less bad because I was doing a refactor to try and fix one of longest running issues. Ideally, after we patch, both this bug AND that bug will both be history.
To give some more detail on this. There is a bug - *my* bug - on the gladiator card presentation screen. It will be fixed in the upcoming patch; it was already fixed before I saw this post, but I wanted both to comment and also ask for feedback on whether or not this fixes things. From reports internally, it doesn't *seem* to matter if OTHER people have the animated banner pose; only if you do; we had a group of other devs playing where 2 of 3 had animated poses - and both froze - but third with a rare pose did not; but that might just be luck. This makes me think it's not. But I'd love to get more feedback on if that's the case. Even if non-Epic poses trigger this, it seems to be much, much less often.
There's no obvious reason - looking at the code - why epic (animated) banner poses should trigger this more often - I never saw this bug in testing, nor did QA, but I know the bug is happening. And I can definitely believe this post - that epic banner poses are triggering this more o...
Read moreOh hey that's me!
This discussion was a blast and might even have some cool facts š§®š„³š¤
Hope y'all enjoy and please feel free to ask questions here, I'll check tonight after I get back to my data base :)
Will the second split be shorter then or are you planning to expand the season?
The second split will be shorter.