Warframe Dev Tracker

PSA: Hotfixing Paused Until Interim Cert Build

This thread was added on January 22, 2025, with posts from DE-Ruu.

Howdy Tenno!

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1999 has come, and with it, a bounty of Hotfixes to iron out any Y2K bugs! As we’ve resolved issues along the way (but more are being tracked and tackled), we’re pausing Hotfixes while we develop an interim Cert build - Devstream #184 will expand on when and what content will be released in this build! Please note this interim Cert build is not Echoes of 1999 (yet!) 

One important note: during this downtime, the iOS team may continue to Hotfix to tackle performance improvements exclusive to the Mobile platform!

Like always, our next Cert Update includes further code fixes. Code describes changes made directly to the engine, which requires Certification from each Console platform to pass its checks, such as ensuring an Update doesn’t crash the machine itself. 

We also need to ensure Cross Platform Play parity so all Tenno can continue to play together! 

You can find further details on the “Code” and “Cert” processes here!  

With that said, a healthy helping of resolved issues from our ‘Known Issues’ list you can expect to see are:

  • Freezes/crashes on the Nintendo Switch.
    • We sincerely apologize for this taking so long, Tenno! This Cert build was our only opportunity to resolve these reported Switch crashes.
  • Continued work towards camera and lighting issues in various Quests and Cinematics, like The New War, The Second Dream, and The Sacrifice.
    • The broken camera in the Epilogue of The New War.
    • Incorrect camera position and broken lighting in the Chamber of the Lotus during the Angels of Zariman intro cinematic.
  • Calendar Task progress lost after a Host Migration.
  • Certain Task Challenges appearing to restart after completing them in-mission.
  • Brief Respite / Duplex Bond not working for Clients with Inner Might.
  • Corrupted Ancients giving Thrax ghosts Overguard.
  • Rare cases of Scaldra Exterminate Bounties containing no enemies.
  • Legacyte Harvest ‘Capture multiple targets’ Objective allowing extraction before the Objective is finished.
  • Players/Crew not being seated correctly as the  Railjack pilot or frontal gunner.
  • And more as we continue fixing your bug reports!
    • Severe performance degradation when using Arcane Camisado on Nekros is on our radar!

Devstream 184 has also been announced for January 31st at 2 p.m. ET! Expect news on On-lyne’s upcoming tour, the next Prime Warframe, Rhino Heirloom, Nightwave, and much more with all things Echoes of 1999!

And as always, Tenno, we’re still shining bright at your usual spots!

  • The Lunar New Year Event is live! Brand new Glyphs, Skins, and Emblems at your fingertips.  
  • As discussed earlier, Devstream 184 is live on January 31st at 2 p.m. ET! We’re ssssso excited to bring you news about On-lyne’s upcoming tour, which will include a deeper dive into the Technocyte Coda and more!
  • Prime Time, Warframe International, and Devshorts continue! 
  • Our directory-wide Twitch Drops Fest for 6 On-lyne and 6 Technocyte Coda Glyphs is live! The campaign is live until January 31 at 11 a.m. ET, with the wave of Technocyte Glyphs beginning on January 24th at 11 a.m. ET!

Thank you for your patience, Tenno! We’re working hard to get more content (and more fixes) into your hands as 1999 continues to grow between now and Echoes of 1999!

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Hotfixing will be paused while we move to an Interim Cert Update! During this “Hotfix dark” phase, the team will continue to log your bug reports & feedback for continued fixes towards 1999 and Techrot Encore content.

One important note: during this downtime, the iOS team may continue to Hotfix to tackle performance improvements exclusive to the Mobile platform!

Also, Devstream 187 is being primed for you! Join us on April 25th at 2 p.m. ET for a ‘sillier’ look at all things Warframe development, PLUS get a sneak peek at designing a new Warframe Augment Mod! Tuning in from start to finish will net you 3 items from our ‘Cursed x Blessed Grab Bag’ Twitch Drop!

Like always, our next Cert Update includes further code fixes. Code describes changes made directly to the engine, which requires Certification from each Console platform to pass its checks, such as ensuring an Update doesn’t crash the machine itself. 

We also need to ensure Cross Platform Play parity so all Tenno can continue to play together! 

You can find further details on the “Code” and “Cert” processes here! 

Curious about a few of the resolved issues from our ‘Known Issues’  list? You can expect to see the following issues resolved*:

  • Gyre's Conductive Sphere Augment applies an electricity bonus to enemy bullets as well.
  • Yareli’s with Evade subsumed can’t gain Evade duration on headshot kill whle riding Merulina.
  • Initial Combo doesn’t grow while Mesa or Jade’s Exalted Weapons are active.
  • Coda and normal Catabolyst primary fire always causing screen shake.
  • Coda Motorvore inherits IPS damage Mods from Exalted Melee Weapons that are using Melee Doughty.
  • Wirematrix Ephemera can cause stuttering on lower-spec machines
  • Cloaked appearances in settings doesn’t apply to Archwings or Railjacks when invisible.
  • First Archgun Mod in Archwing is ignored if player is below MR30 and has used all available Capacity on the Archgun.
  • Unveiled Rivens that were unveiled by completing the challenge will be hidden by "Hide Equipped" toggle in the Trading Menu if it hasn't been equipped on a weapon since unveiling.
    • This causes players to think their Rivens are not available to trade, when they are secretly considered "equipped" on the backend and therefore hidden by this toggle.
  • Falling out of the Concert in the Technocyte Coda Showdown means instant fail on death in subsequent runs.

As well, we’ll have some quality of life improvements coming with future Updates, such as:

  • Adding the ability to modify your Warframe loadout from the Archimedea menus.

* The bounty of issues on our Known Issues list is still a priority, but some aren’t in a state to confirm as 100% “fixed.” Additionally, we’ll continue to test the above fixes to ensure they are fully resolved on all platforms should any outlying issues arise. 

Like always, we’ll be present in our usual spots! Whether we’re hunting bugs, gathering feedback, or talking directly with you, we’ll be here:

  • Prime TimeWarframe International and Devshorts!
  • Devstream 187 is primed for April 25th!
  • We’ll be at PAX East 2025, bringing along our Devstream 188 on May 10th at 3 p.m. ET! Tune in to hear more about our next big Update!

Thank you for your patience and understanding, Tenno. We’re looking forward to discussing even more Warframe with you at Devstream 187 and Devstream 188 shortly after!