Warframe Dev Tracker

Having trouble with ETA Stage Defense

This thread was added on April 15, 2025, with posts from DE_Megan.

Original Post

This week's stage defense doesn't seem difficult at first glance, but Temple is randomly getting chunked by 30-50k damage and just dies before I make it to the basement.

I wasn't sure if it was the Efervon balloons or the Efervon environmental damage or the void fissures or just attacks from enemies, it's a bit hard to tell with all the stuff going on screen. In the previous weeks it was no problem with Ancient Healer but with gear embargo I can't summon it.

Any generic advice that might help? I'm running it in a duo with a friend. We could do the alternating carry in 2 full runs if we have to but I prefer not to. I have Khora, Titania and Ember for frames.

Thanks.

edit:

I'm trying a few things that seem to help, although I haven't yet passed it solo. Waiting to duo it with my friend which should make it easier.

  • Well of Life: according to wiki, this heals defense objects without the usual limit
  • Null star with augment: cheap ability that provides damage reduction and homing aoe projectiles that guarantee a heat proc to stun enemies
  • Duplex bond on sentinel: 3x invulnerable sentinels to distract enmies and 3x verglas primes to kill enemies
  • Roar with augment: 5 puncture procs on all enemies in range to reduce their damage by to 80%
  • summons seem to distract enemies well. Last week I had nekros which felt a lot easier than this week when I don't have a lot of summons. An alternative would be subsumed summon abilities like molt, decoy, mind control, resonator.
  • radiation: more soft CC

edit 2:

did it with Null star Titania and Sevagoth team mate. Titania's mobility was great for balooons and Sevagoth's gloom and nuke for everything else.

The Blitz Eximus was found guilty of nuking Temple if they were caught in the crossfire.

We have a fix for this in our next Hotfix. Stage Defense Temple will now have a 90% Damage Reduction against Blitz Eximus.