Timesup2323
Will you consider implementing a shadow ban system where you only match detected cheaters with other detected cheaters to effectively quarantine them to "cheater lobbies" until they are dealt with in the next ban wave? Other games do this and it's a good method for getting cheaters out of games while still slowing cheat development.
I haven't been a fan of "cheater island" in the past because I always figured that cheaters would quickly figure that they've been flagged (different matchmaking queue time, different quality of matches).
It might be worthwhile if the quarantine time is short enough, for example if banwaves were coming every 12 hours, then maybe flagging the accounts for some sort of soft ban immediately would reduce the damage they do but not give cheat developers much of a head start.
Maybe I'm letting the perfect be the enemy of the good but I'd rather try to get to a world where we were banning all cheaters immediately on detection (which is only partially true today).