Posts by Shaunyowns

Gamedolf

Activating any sigil fires an 100% ability damage attack (if you are in attacking range of your target), in the case of ingenuity, the accuracy bonus is taken by this attack. This is the reason people can't ingen 4t vuln anymore since activating the sigil is treated as an ability, so it triggers your auto attack cooldown like any other ability would (aswell as actually stealing the hit chance bonus).

Using mutated barge with mobile perk equipped puts barge on a 20s cooldown instead of 10s and also gives no adrenaline. Surge and Escape seem to work fine, haven't tried unmutated barge. MBarge without mobile perk also seems to work fine

Just for the sake of it here's a way to actually 4t vuln with melee with the current issues

Also ingen+any ability/spec

Thank you :)

I've sent this over!

Hey everyone, since the second reboot to fix Reprisal, etc what is still an issue for you on this update?

Let me know and I can chase up each bit for you lot

Hey everyone :)

I believe I’ve seen /u/JagexOrion reply to this in-line but I’ll check with the team regarding this and see what we can get done as this isn’t ideal.

Well then...

First of all that isn’t me, so sorry to be the bearer of bad news here but this just isn’t the case!

It goes without saying that you shouldn’t disclose any personal info in that stuff also especially if they ask for usernames, etc

Thieving in general gets half fragments (these are still doubled from the bonus).

However, Shifting Tombs will give you the highest amount of Fragments!

Hey, what's your RSN?

Timestamps in the chat would have helped here, any idea how often these messages fired? Will help in me sending it to the team :D

_-BaPhOmEt-_

omfg just saw not again :'( I WANT TO KILL RAX THIS WEEK GODDAMNIT

Send me your RSN

We pushed it back while we do the feedback points players identified to us from the stream/posts.

It'll still be coming soon, we just wanted to sort out those nagging issues :D

Can confirm there is an issue with the HP cape and the fortitude prayer I’ve raised it so we’ll see what happens!

Hey,

Ever since we added to the quest overview screens we made it so you had to actually have those stats so you can accept the quest (in other words boosted stats don't work anymore).

I'll chase this up for you now!

We pushed it back to give us time to do the feedback changes players identified to us, soonTM!

Chasing up, sorry about this everyone!

NearlyDeadNoob

Monsters in the collapsing cave during TokTz-Ket-Dill will now hit the player more often.

The very first Fire monster encountered is still unable to hit you, even when wearing no armour at all and with defence lowered to 0. u/shaunyowns pls fix.

Sent over for you!

MC_ManneZ

Wait, is jmod response thingy removed from this sub as i cant see one on top of this post.

If a Jmod replies with 5 or less words it isn't flagged as a Jmod reply :D

iputtheflexinreflex

so sigil update wasn't today or it was left out of news? or i didn't see it

The feedback changes we did mean that we wanted to hold back the update just to make sure they're all good. All in due time!

Ouch...

Hey everyone,

I can confirm that we've just attempted to do some changes that *hopefully* will reduce the latency somewhat when playing.

If you're still running into issues feel free to reply to this/PM me with a traceroute and I can chase up and see what we can find from it.

Thank you so much!

I’ve asked if we can force a reset of streak before you start a kill in the beta, it certainly blew up over he weekend!