Posts by Rick_IW

Ambedo_1

Just curious and for helpful reasons, are you guys aware of the visual screen bug with the field upgrade pro perks where they stay on screen?

And the bug where you cant call in killstreaks until you die? The game will just say "airspace too crowded" or "streak cant be called in" when there are no active streaks.

We're working on that field upgrade pro bug.

How often are you seeing the second issue? And is it mode specific?

i_smoke_dank_memes

Heyo you guys see that gun xp and profile xp no longer go up? Played a few matches a few hours ago and 0xp gain

This was happening right after the patch update went out, but it should be fixed now.

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[deleted]

Perfect, thank you!

Hey would you mind sharing the exact weapon setup you're using?

snar1sburg24

That’s awesome! I love finding odd stuff in the game. Is there a better way to let IW know of anything odd that is happening? Or just the standard bug report online?

The bug reports help a lot. Documenting here is also super useful because others can chime in with more info.

We have a fix for this one. It'll be out soon.

We have a fix for this. It'll be rolling out soon.

Daveygravy12395

Can I also DM you my profile info? This is happening to me on 3 separate missions, 2 of which are 100% completed and 1 that I still have a tier to go

Yes definitely. Please specify which mission you're on and what stage you're stuck at.

Thanks for the repro steps! Fix is on the way.

Can you DM me your profile info? It'll help us sort this faster.

Thanks for the video! We're currently testing a fix, hoping to roll it out soon.

The video breakdown is super helpful, thanks! Getting a fix for this.

Known issue on our end, and we're working on a fix. Thanks for letting us know!

We're aware of this issue, and we're working on a fix. Thanks for the video!

As mentioned, it's definitely a bug. Working on a fix.

LackingAGoodName

Only on the double blue doors. This was in the beta, figured it was fixed by now.

/u/ashtonisVULCAN_IW

We've been tracking this, and we're currently testing a fix.

Thanks for letting us know. We're looking into this now!