Posts by Molly

Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – July 31, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

HERO UPDATES

Sigma

Kinetic Grasp

  • Can now be cancelled by Accretion.

Experimental Barrier

  • Can now be recalled while Kinetic Grasp or Accretion are in use.

BUG FIXES

General

  • Placement previews should now be much smoother (Reaper Shadowstep, Mei Ice Wall, etc).
  • Placement previews will now hold their position after clicking, until they’ve been confirmed by the server.
  • Fixed a bug where first person animations sometimes wouldn’t play when abilities were used immediately after being f...
Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – July 25, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

GENERAL UPDATES

Practice Range

  • Practice Range has been re-enabled.

HERO UPDATES

Moira

Fade

  • No longer usable while stunned.

Sigma

Kinetic Grasp

  • Cooldown reduced from 15 to 13 seconds
  • Shield per damage conversion increased from 0.33 to 0.40

BUG FIXES

Heroes

Ashe

  • Fixed a bug where jumping while scoped shooting could cause the gun to clip into the camera slightly.

Wrecking Ball

  • Fixed a bug where Wrecking Ball could get stuck in his slam animation if landing on very flat slippery...
Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – July 23, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

PATCH HIGHLIGHTS

New Hero: Sigma

Sigma is an eccentric astrophysicist and volatile tank who gained the power to control gravity in an orbital experiment gone wrong. Manipulated by Talon and deployed as a living weapon, Sigma’s presence on the battlefield cannot be ignored. Sigma launches two Hyperspheres (gravitic charges), which bounce off walls and implode after a short duration, damaging enemies within a sizable radius. Using Experimental Barrier, he propels a floating barrier to ...

Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – July 24, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

GENERAL UPDATES

Practice Range

  • Practice Range has been temporarily disabled on PTR-only. For players looking to try out Sigma’s abilities in a solo setting, private Custom Games can still be made in the Game Browser.

Role Queue

  • Fixed a bug that caused the Ready button to be displayed when no roles had been selected, when using a controller.
  • Fixed a bug that could cause players to be on multiple regional leaderboards at the same time.
  • Fixed a bug that could cause players to appear ...
Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – July 18, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

PATCH HIGHLIGHTS

New Feature: Role Queue

Role Queue is an update to Overwatch’s matchmaking and queuing system that gives players the power to choose which role they play in their games. In Competitive Play and Quick Play, players choose their role before finding a game. The matchmaking system will create a team that is comprised of two tanks, two supports, and two damage heroes. Upon entering the match, players select desired heroes to play within their chosen roles. At the end of a...

Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – June 26, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

General

  • Workshop: Fixed the “Disable Built-In Game Mode Respawning” and “Set Respawn Max Time” actions.
  • Custom Game: Fixed a bug where Widowmaker’s Venom Mine damage wasn’t affected by custom game damage scalars.
  • Replays: Fixed a bug that caused the FOV button to not function when watching a replay.

Heroes

Doomfist

  • Fixed a bug where Seismic Slam could fail to register.

D.Va

  • Fixed a bug where D.Va’s Defense Matrix would fail to absorb projectiles around a corner in cert...
Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – June 24, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

PATCH HIGHLIGHTS

New Feature: Subtitles

Choose between 3 additive levels of subtitling: Critical Gameplay, Critical Gameplay + Conversations, and Everything. This new feature was created to improve the gameplay experience for players that are deaf or hard of hearing, and also for players who enjoy reading closed captions.

WORKSHOP UPDATES

General

  • Added the ability for scripters to measure the server performance of the current game instance.
    • Three new values make this possible:
      • Ser...
Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – May 31, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

General

  • Havana PvP – Fixed a bug that could cause the payload to get stuck leaving the Distillery checkpoint.
  • Fixed a bug that could cause the Play of the Game animation to be cut off before it ends.

Workshop

  • Fixed a bug that prevented Sombra and D.Va from using their Ultimate abilities when using the ‘Set Ultimate Charge’ action to grant 100% Ultimate charge
  • Fixed a bug that prevented players from focusing on the Rule checkbox when using a controller.
  • Fixed a bug that pr...
Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – May 23, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.


PATCH HIGHLIGHTS

New Feature: Replays

Experience your past Overwatch games from a whole new perspective with Replays. Replays allows you to watch your ten most recent matches from any vantage point. Whether you want a first-person, third-person, or bird’s-eye view, you can see it all with this tool. Hone your strategies by slowing down or speeding up the game to see exactly how a critical moment played out, get a better view of the action from above, or even turn off the UI comple...

Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – May 9, 2019

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

Workshop

  • Fixed a bug where the “Team” parameter for an “Ongoing - Each Player” event was not being honored if the “Player” parameter specified a hero.
  • Fixed a bug where equality between two vectors was sometimes false when it should have been true.
  • Fixed a bug where the “Start Accelerating” action was not always honoring the “Relative” option.
  • If the same instance of a “Start Accelerating” action executes multiple times, it will now restart the action with the new values rather ...
Read more
Forum Streamline Icon: https://streamlinehq.com

Overwatch PTR Patch Notes – May 8, 2019

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

Custom Games

  • When you save a preset, the name now changes to the selected preset.
  • There is now a key binding for restarting a custom game.

Heroes

Doomfist

  • Fixed a bug where Seismic Slam could hit enemies that were out of Doomfist’s normal range

Workshop

  • Fixed multiple bugs with the "Set Max Health" action, particularly with its interaction with barrier health.
  • Fixed UI and effects not correctly interpreting chased variables whose destinations or rates were player-specific ...
Read more