Posts by Ignasis

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Also, a series of answers regarding some of the conversations in this thread:

  • Please do also remain respectful and civic. We understand the frustration but that doesn’t warrant some of the toxicity some people gleefully display here. Please read our community guidelines: Conan Exiles Community Guidelines - please read
  • There was a typo in the timestamp of one of the updates. This that has been fixed now. We apologize for the mistake. The rest of the message was the same across all information outlets and its information is correct.
  • We’ve been working all weekend to get this issue resolved but we haven’t received an ETA from the publisher on when the issues that are preventing the release of the update will be fixed.
  • Our partners in the Japanese region managed to get through certification and released the update on that region. This is why those servers show activity now and why there is a region mismatch when trying to connect to them. The update for EU/US regions has been on hold sin...
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Please continue the discussion here:

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Please continue the discussion here:

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Hey everybody,

We regret to inform we currently don’t expect a resolution for the PS4 connectivity issues until tomorrow. Sony has not been able to give us an ETA on when they’ll fix the issues preventing the update release.
We once again apologize for the frustration this outage has caused.

Hey everybody,

Please continue the conversation about this issue on this thread, where we’re posting any updates about the topic:

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Please continue the conversation about this topic on this thread, where we’re sending any updates we might have about this situation:

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Hey everybody,

We are still trying to resolve the PS4 connectivity issues together with Sony. We’re doing all that’s in our hands to get this situation fixed ASAP.
We have disabled decay on PS4 official servers and we apologize for the frustration this downtime is causing.

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Greetings once again, Exiles of the Testlive lands!

Here comes the second revision of our next update, this time focusing on a few AI and general issues. We’ve also bundled in some crash and exploit fixes while we continue our work on readying this patch for prime time.

As always, we welcome any feedback you might have once you’ve given this revision a try.

bow bow1920×1080 231 KB

Thanks again for your ongoing support. Stay safe!


Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.


Currently Known Issues

  • We’re aware of some connectivity issues happening while playing on the Testlive separate client. Current workaround is to play this revision using the beta branch of the game instead. More instructions about that down below.
  • Please remember that this is a Work in Progress build of the game. As such many features might not work as intended, be incomplete, or pre...
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New Testlive patch is out!

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Hey all,

We’re sorry to have to inform you we’re still waiting for a resolution on Sony’s end. We will continue to keep you updated and sincerely apologize for any frustration this is causing.

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Hey everybody,

We are still investigating the connectivity issues currently occurring on PS4 and are working on a solution we aim to release as soon as possible. Thank you very much for your patience and understanding.

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Hey @richardn

This is made by design. We’ll send your suggestion to our team for their consideration.
Thanks for the feedback.

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Hey there,

We will announce when this change goes live, along with any information that might be relevant to it, in an informative post well ahead in time.

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Hey @Scavenger

Welcome to our community and thanks for the feedback.
We’ve sent your heads-up to our team so they can look into it.

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Hey @Chaonike

Thanks for the feedback, we’ve relayed it to our team so they can look into it.

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Hey @LBigheadM

Thanks for the feedback. As mentioned above, some of the issues have been fixed on Testlive. We’ll send note to our team about the ones that have been not and we might not be aware of.

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Hey @DarkJedi

Thanks for the feedback, it’s been relayed to our designers for their consideration.

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Hey there,

There are no plans to alter the limitations of the rescue function, as they were put in place to avoid abuse of it. The issue at hand seems to be thralls falling through the terrain, and that is something we’re looking into. So whatever feedback you might have in that regard, don’t hesitate to send it our way by following the steps listed here:


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Hey @fleks

We’ll send note to our team about this issue to see if they can also reproduce this situation.
Thanks for the feedback.

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Hey @Meatstaff

Thanks for the detailed feedback. We’ve sent it to our team so they can look into it.