Posts by Dollie

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blackwood has arrived!

It's here! Blackwood is now Live and ready for intrepid pathfinders to jump into!

Today’s free DLC update for the ATLAS delivers the long-awaited map Blackwood! Prepare for a dark twist on the Equatorial biome with dark jungles, caves, alcoves, villages, homes, farms, and an interesting array of animals. Wade through thick green waters teeming with dangerous creatures, rare plant life, and the occasional Gorgon to find buried treasure, sunken ships, explore the Mermaid City and experience a new spin on fighting the Hydra and Dragon with transient spawn locations.

The Blackwood map was created by Iso, the level designer behind ARK: Survival Evolved’s popular mod-map Crystal Isles. Blackwood was designed to be used for single servers an example of a stunning mod map that can be hosted unofficially. This specific map will be set up so that it still enables all the mechanics that ATLAS has to offer, whilst hosting it as a standalone server with no dat...

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blackwood has arrived!

It's here! Blackwood is now Live and ready for intrepid pathfinders to jump into!

Today’s free DLC update for the ATLAS delivers the long-awaited map Blackwood! Prepare for a dark twist on the Equatorial biome with dark jungles, caves, alcoves, villages, homes, farms, and an interesting array of animals. Wade through thick green waters teeming with dangerous creatures, rare plant life, and the occasional Gorgon to find buried treasure, sunken ships, explore the Mermaid City and experience a new spin on fighting the Hydra and Dragon with transient spawn locations.

The Blackwood map was created by Iso, the level designer behind ARK: Survival Evolved’s popular mod-map Crystal Isles. Blackwood was designed to be used for single servers an example of a stunning mod map that can be hosted unofficially. This specific map will be set up so that it still enables all the mechanics that ATLAS has to offer, whilst hosting it as a standalone server with no dat...

Read more
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new skins

Add some bling to your ride with new wheel skins! We're excited to introduce new options for customising your ships with three new wheel skins! Each will be tied to the completion of a quest. Crab

A new Quest has been added which entails looting a 16 quality or higher sunken treasure to unlock the Crab Wheel Skin. Shark

The Shark Wheel Skin can be procured by intrepid explorers via "Master Cartographer" Quest. Kraken

The Kraken Wheel Skin is obtainable through completing the "Power of the Gods" Quest

full v211.21 patchnotes

Along with the fancy new wheel skins and Quest, we also have some fixes, optimisation and balance landing in this patch:

v211.21

- Disabling the "Give Default Pathfinder Items" Option will now properly hide any cosmetic skins you've purchased or unlocked when you fast-travel/respawn (requires fast-travel/respawn to see the change if you toggle that option).
- Fixed Kraken sweeping players off their ships when the shi...

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new skins

Add some bling to your ride with new wheel skins! We're excited to introduce new options for customising your ships with three new wheel skins! Each will be tied to the completion of a quest. Crab

A new Quest has been added which entails looting a 16 quality or higher sunken treasure to unlock the Crab Wheel Skin. Shark

The Shark Wheel Skin can be procured by intrepid explorers via "Master Cartographer" Quest. Kraken

The Kraken Wheel Skin is obtainable through completing the "Power of the Gods" Quest

full v211.21 patchnotes

Along with the fancy new wheel skins and Quest, we also have some fixes, optimisation and balance landing in this patch:

v211.21

- Disabling the "Give Default Pathfinder Items" Option will now properly hide any cosmetic skins you've purchased or unlocked when you fast-travel/respawn (requires fast-travel/respawn to see the change if you toggle that option).
- Fixed Kraken sweeping players off their ships when the shi...

Read more
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Forum Streamline Icon: https://streamlinehq.com
Forum Streamline Icon: https://streamlinehq.com
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Ahoy Pathfinders,

We’re excited to announce that the new game mode, Non-Dedicated Multiplayer, is now available to play with our latest Patch!

The game mode will facilitate the ability to play as a client whilst also hosting the server at the same time. It will allow up to 8 players simultaneously on the server. Similarly to Single player, the host will have access to the entire ATLAS map and will be able to make use of the host settings UI to adjust server settings to your group’s needs, as well as additional enhancements in your .ini files!

Note that this mode uses your singleplayer save / world when you're hosting it. We'll also be working on a system that will allow players to import and export player characters and their inventories between worlds in singleplayer/non-dedicated mode, to bring your progress with you into other players' allowed sessions and back again.

Speaking of things we’re working on, later this month you’ll be able to get your hands on our new si...

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Ahoy Pathfinders,

We’re excited to announce that the new game mode, Non-Dedicated Multiplayer, is now available to play with our latest Patch!

The game mode will facilitate the ability to play as a client whilst also hosting the server at the same time. It will allow up to 8 players simultaneously on the server. Similarly to Single player, the host will have access to the entire ATLAS map and will be able to make use of the host settings UI to adjust server settings to your group’s needs, as well as additional enhancements in your .ini files!

Note that this mode uses your singleplayer save / world when you're hosting it. We'll also be working on a system that will allow players to import and export player characters and their inventories between worlds in singleplayer/non-dedicated mode, to bring your progress with you into other players' allowed sessions and back again.

Speaking of things we’re working on, later this month you’ll be able to get your hands on our new si...

Read more
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You can't place gold in the flag? You should be able to.

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Hmm that's a good point. It's something I'll discuss with the team.

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I'm reading over the threads on this topic and taking the various opinions on board. As always, we're open to feedback.

I'm a little confused on one specific aspect in relation to PvE brought up by a couple of posters though. I've seen examples of an island owner leaving or going awol and thus leaving settlers open to being wiped. Wouldn't those settlers just continue to pay the upkeep on the claim to keep it secure in that case? (aside from waiting to jump and claim it themselves of course). I'm not quite understanding how people can just "lose" a claim.

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Ahoy Pathfinders!

In this Captain’s Log, we aim to give you an update on some new and exciting features that will be making their way to the ATLAS, as well as a brief status update on the next Mega Update.

Before we begin, we’d like to give each and every one of you a huge thanks for the support you’ve shown ATLAS. Over the course of ATLAS’ development, our recent review scores on Steam have jumped considerably. We just wanted to express our thanks and show our gratitude for your support. We know that our work is far from over and that ATLAS still has a long journey ahead. There are many more changes we plan to make and features we would like to introduce. Keep your eye on the horizon, there is much to look forward to, some coming sooner than you might expect ;)!

Mega Update 3!

It’s been a while since we’ve spoken about our next Mega Update 3. There have been questions about the release date, and how it’s progressing. The update is still coming together, our team of dev...

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Ahoy Pathfinders!

In this Captain’s Log, we aim to give you an update on some new and exciting features that will be making their way to the ATLAS, as well as a brief status update on the next Mega Update.

Before we begin, we’d like to give each and every one of you a huge thanks for the support you’ve shown ATLAS. Over the course of ATLAS’ development, our recent review scores on Steam have jumped considerably. We just wanted to express our thanks and show our gratitude for your support. We know that our work is far from over and that ATLAS still has a long journey ahead. There are many more changes we plan to make and features we would like to introduce. Keep your eye on the horizon, there is much to look forward to, some coming sooner than you might expect ;)!

Mega Update 3!

It’s been a while since we’ve spoken about our next Mega Update 3. There have been questions about the release date, and how it’s progressing. The update is still coming together, our team of dev...

Read more
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Consider this phase one of Operation Spam Prevention. We plan to implement phase two in the near future. Structure spam is a complicated issue and, whilst we wont claim to have a cure-all, we do feel that the next phase of our plan will mitigate it substantially (or at least cause people to consider how much spam they can afford to maintain )
We'll keep you all posted.

Thank you for your thought out feedback. I've taken some notes.

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Interesting feedback, thank you. Will look into berries on that Island.

(although the idea of the pygmy goats terrifies me)

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Ahoy Pathfinders!

In the last Captain’s Log, we revealed our plans to incorporate a Singleplayer game-mode; initially, we had hoped to release a beta-test by mid-July. Due to unforeseen circumstances… we’re ahead of schedule! The beta was released over the weekend, earlier than expected! (ikr)

Singleplayer Mode Beta

Singleplayer will be accessible via the in-game menu as of the latest major version. Unlike our previous betas, this is a game mode that doesn’t impact the multiplayer version, therefore, it was optimal to integrate it into the live game immediately. An added benefit of doing so is that you won’t need to maintain separate ATLAS folders or switch between the branches to access the Singleplayer beta and also play on the Official/Unofficial networks.

The game mode is still in a highly iterative beta state. You will encounter issues but rest assured it is still fully playable. We’ll be actively collecting your reports and feedback as well as patching issues thro...

Read more
Forum Streamline Icon: https://streamlinehq.com

Ahoy Pathfinders!

In the last Captain’s Log, we revealed our plans to incorporate a Singleplayer game-mode; initially, we had hoped to release a beta-test by mid-July. Due to unforeseen circumstances… we’re ahead of schedule! The beta was released over the weekend, earlier than expected! (ikr)

Singleplayer Mode Beta

Singleplayer will be accessible via the in-game menu as of the latest major version. Unlike our previous betas, this is a game mode that doesn’t impact the multiplayer version, therefore, it was optimal to integrate it into the live game immediately. An added benefit of doing so is that you won’t need to maintain separate ATLAS folders or switch between the branches to access the Singleplayer beta and also play on the Official/Unofficial networks.

The game mode is still in a highly iterative beta state. You will encounter issues but rest assured it is still fully playable. We’ll be actively collecting your reports and feedback as well as patching issues thro...

Read more

Ahoy Pathfinders!

We have much to share! Let's get down to business, shall we?

Mega update 3!

Mega Update 3 is on the horizon and we’re excited to share some more teasers and information!

New Islands: Discover!

More new, unique Islands will be landing on the ATLAS giving you more opportunities to own land, explore and unlock new Discoveries.

New Cosmetics: Sail Skins!

Unfurl new sails against the sky with new Sail Cosmetics. The new cosmetics for small and medium sails lend the appearance of a delicate Junk or Sampan rig with bamboo slats which harkens back to a Far Eastern inspired sail design preceding Western square sails. Opt for the new large sail cosmetic to imbibe your ship with a commanding battle galley aesthetic and make it stand out as the flagship of your fleet!

New Creature: Sea Horse!

The elegant Sea Horse can be found in the deepest trenches of the ocean. It has a calm demeanor unless provoked which will anger this aquat...

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