Posts by dinusty

I got you dude. I'll look into it tomorrow <3 no promises but I'll see what I can do. I'm only an artist after all hehe.

stonedpingu

Just doesn't seem to reach frontpage, there are ton of topics here and on official forums.

I personally go back pretty far since upvoting can’t always be trusted. ;)

Also I can’t comment on this since I’m an artist but so you know, we read a lot of your posts.

Dope! Love the pack on the back.

marniconuke

But it was 1.8 the one that put the division 1 back in the spot. Ask whoever worked on THAT patch for help. You can't simply keep reworking the loot for months/years until one day it finally works. Vision is required

1.8 was massive and redstorm. Sorry for the slow response, went to bed. But like I was saying. Div1 became what it is because of all of the studios that worked on it. There isn't just one that made it great.

woowaa44

It wasnt massive who fixed the division 1, they tried multiple times and kept failing. The ubisoft team in the uk give us the update that made the game enjoyable, maybe its time to pass it over again

What? Haha

Edit. I should add since it's rude to just laugh. Massive did survival as one of the dlcs. 1.4 was done at massive. And the incursion dragons nest. All the studios work very closely together though and div 1 became what it is because every studio worked hard to get it there.

Thechanman707

Not Op but gonna piggy back since you’re a Massive Rep and this really bothers me.

The DPS Test should not be random, there should be a distance selector in the Booth (maybe far right side of DPS booth opposite of difficulty selector) with these settings: Random, Close, Further, Far, Farthest, Cycle.

Cycle should start close and end far, allowing players the option to test their build for variety and still be consistent, unlike the random approach today that is useless.

The static options just represent the 4 distances that exist at the booth.

Finally: the center body “crit spot” needs to go, please. It ruins DPS testing because it does not exist on targets in game, and leads to incorrect DPS returns.

Please let me know if any of these suggest are not clear, as this is near and dear to my heart and one of my biggest gripes with the game, and I would love to see this improved.

Ill pass this along as i'm just an artist.

As a side note we read a lot of your guys/gals posts so don't worry about piggy backing on a message. Speak your mind in a constructive way of course in a post and know that we will see it. <3

Hey agent! Where would you put it?

Nice work! the end gave me chills.

Where is this? Thanks in advance agent!

Congrats!

Edit :Oh wow. still, love how stoked they are. that sweet sweet release.

CokeFloatsInMaCup

More like SOLIDFPS and co. Dude carried the whole team with his DPS and survivability.

Love watching solid play. Such a beast

SnuggleMonster15

Are Terry's arms the next set of guns being added to the game?

This made me lol and also hope your right.

MuchoFrickinOro

Yeah Massive have previously stated that it should have been four candles...

i mean, they technically do have three in the real one.

Google Photo

PilksUK

In TD1 I idled in the terminal for several reasons: High-Value Targets , Exotic's vendor, Mod Vendor, Cosmetic Vendor,Survival mode etc It had reasons for me to be there and access to stash and craft stations was there as well.

To create a social hub there needs to be a reason to be there in TD2 its tricky as most of the unique vendors TD1 had listed above are gone and there are no modes like Survival or TLS etc so maybe look at offering convenience if you want to use the area we already have near the helicopter I would suggest changing the layout to be more open and have access to all vendors and maybe re-arrange the space have the vendors in a horse shoe pattern with the crafting station in the centre and the helipad off to one side of the horse shoe I think having the crafting under the helipad kinda hides the fact its there.

Thanks for the reply. Ya as td1 continued on the terminal became more and more relevant. I'll make sure designers see ur message. I'm an artist so I just make sure it looks cool haha.

Thanks again agent!

PilksUK

I think you missed a trick with the raid/offsite mission helicopter you could of added a new location that required a small quest to unlock it on the 25th and that could of been the new endgame social hub like an airfield hanger with all the vendors and crafting stations inside it and the helicopter just outside this would of been like the new Terminal.

It's a cool idea. i think if we did that though then we would have to build everything that we already did at Rally Point Omaha and the White House.

I looked into why the hub can seem empty. I think it boils down to where people idle. Think about where you logout and where you log back in. Think about where you idle. That's where I think everyone currently is which isn't the RPO.

Wonder what would make people want to be there on the idle times. What would make you idle by the helicopter?

double grats agent

BodSmith54321

Why do you think we rarely see people there? The terminal always had many agents. Does it have a specialization area? If not, I am guessing people go inside to refill their special weapon and don’t bother going back outside. Anyway, there is something about it that makes few people use it.

I'll look into it.

mattycakes87

I dont go I to the White House anymore all the stuff I need crafting, recall, bounties, vendors, etc is off to the right outside under a little platform.

Dont have to hear "HEY AGENT" every 5 seconds and I get to experience the weather while I'm recaling or waiting for matchmaking. I usually see about 3 people max tho.

That area is technically from how i built it the new Terminal. All the features you need post 30 should be there minus the DZ perks character. Its called Rally Point Omaha. <3

RoruyGames

thanks sorry for this being a repeat post there are more than just this one. This is just the main location i remembered and i don't use twitter

<3

I'll be honest... That's my fault haha. I'll fix it on the next window of opportunity <3

Ps.. i may have been asleep? ;)