Posts by Destiny Dev Team

Gahlran knelt before his Emperor in a chamber of gold.
Every surface reflected a resplendent sheen that blinded him.
“What is this place?” he asked.
“Many things,” Calus replied, lounging with his cheek in his palm. “This chamber once held an Arkborn. The only one of her kind to leave the interstellar conduits of her people. It is the place where Valus Nohr earned her shield in trial by combat. Shadows were cast here. History made.” “Am I to cast a Shadow?”
“Yes. You were bred to be a sorrow-bearer. I seek a Hive commander, but those are not so readily available. So I made you.”
“The Council says the Hive cannot be contained. They worry.”
Calus raised an eyebrow. “Who among them?”
“Councilors Rahl and Verloren.”
The Emperor shook the golden chamber with his guffaw. “Only a few hours old, and already your words have killed two.”
Gahlran pondered what his Emperor could mean. 
“I will enjoy you,” Calus said, and keyed a hidden contr... Read more
TYPE: OWL SECTOR INTERCEPT
//CABAL “LOYALIST” BAND TRANSMISSION
//AUDIO UNAVAILABLE//
They call themselves Hunters. Scouts. Survivors scavenging from races older and nobler—so that their people might rebuild what they’ve lost.
They call themselves Titans. Soldiers. Killers—slaying the enemies of humanity so that their City might live one more day.
They call themselves Warlocks. Martial philosophers. Harbingers of Light. Scholars searching for meaning when all is already lost. Their machine god abandoned them long ago.
They don’t understand yet, but they are, all of them, so much more.
It falls to you, my Loyalists, to show them the way. You’ve met them. You know their conviction.
So I unleash you.
Hinder them. Topple them. Teach them pain.
They will only ask for more. And they will grow stronger for it.
When they are ready, we will open the Menagerie to them. Even the strongest Lights have yet to explore that ancient deck. I... Read more
On June 4, the treasure hunt begins.
Available to all players of Destiny 2, Season of Opulence will deliver new challenges, loot, and lore. Seasonal ranks for ritual activities will be reset once more, with a fresh set of Pinnacle weapons available to earn. The Iron Banner will be updated with a seasonal Quest to unlock armor. This summer, the Solstice of Heroes event returns with new rewards.
Owners of the Destiny 2 Annual Pass will receive their third extension of Destiny end-game content. Benedict-44 will be waiting in the Tower to help launch the new season. He’ll have your imperial summons, introducing you to treasure hunts, the Menagerie, and more.
This will be the final update to the Destiny 2: Forsaken Gameplay Calendar, showcasing all content introduced through Season of the Forge, Season of the Drifter, and Season of Opulence.
  Calus would see you grow stronger through The Chalice of Opulence, which serves as a Guardians gateway to treasure in... Read more
When we were building Vault of Glass in 2013, the notion that our raids would launch a competition around World Firsts in Destiny was only a dream. The Me-from-2013 certainly didn't imagine we'd have the opportunity to make sweet championship belts and jackets for champions and competitors. It's been an incredible multi-year run: Bosses have fallen off ledges, sword bearers have been clutch, giant foes have created jaw-dropping moments, and the list could go on and on. With Crown of Sorrow, we hope to add more memories to your time in Destiny's Raids.    World's First races in Destiny are attempting to deliver the following experiences: 
  • Power progression that challenges raiders to climb to compete for World First
  • Showcase team communication, game strategy, and player skill
  • A watchable and fair World First race
  The World First race is when our players test their mettle in the Raid for the first time. With Opulence, we wanted to try something different and make the Ra... Read more

Misc

  • Minor adjustment for PC Compatibility
    • This should prevent a subset of players from entering a black screen due to hardware incompatibility.

Sandbox

Hunter
  • Spectral Blades
      • Out-of-stealth damage reduction decreased from 60% to 52%
      • In-stealth damage reduction decreased from 62% to 54.4%
      • Super duration out of stealth with no attacking decreased from 17.5 to 14.5 seconds
      • Super duration in stealth with no attacking decreased from 26.6 to 23.5 seconds
      • Light melee cost increased by 50%
  • Arcstrider
      • Fixed an issue in which Combination Blow was unintentionally magnifying damage of the Arc Staff Super

Warlock
  • Voidwalker
      • Fixed an issue where Warlocks were unable to Blink after going through a teleportation portal
  • Stormcaller
      • Fixed an issue where Chaos Reach would not deal damage to enemies affected by other status effects (such as Thorn's Soul Devourer or Hunter Tethers)

Weapons and Armor
  • Fixed an issue where Actium War Rig would prevent Auto Rifles with the Grave Robber perk from being able to generate Masterwork orbs
  • Fixed an issue where Vestian Dynasty could not be Masterworked
  • The Wizened Rebuke can now drop with ran...
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General

  • Fixed an issue where Wavesplitter was being rewarded from Xûr on unintended platforms
      • The weapon will persist in inventory, and become available to equip in September 2019
  • Fixed an issue where players could re-acquire pinnacle weapons from vendors at no cost
      • Players should be able to acquire pinnacle weapons beginning at 2:00pm Pacific after taking the patch
  • Fixed an issue where players could have the Sentry perk “Umbral Strike” even when not having the proper amount of Sentry armor equipped
      • Sentry perks will be re-enabled at 2:00pm Pacific
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Spring is in the air, Guardians! It’s time to kick up your heels, celebrate, and break a few rules! The people of the City love this time of year, and I wanted to share their joy with you, my good friends. Come to the Tower. Smell the flowers. And revel in all we have together.”—Eva Levante
The Revelry is a new event available to all Destiny 2 players that celebrates the joy of Spring. The Tower is overflowing with colorful arrangements, and Eva Levante has a new activity for you to enjoy with new rewards to claim. But that's just the beginning—the celebration spans across the solar system, offering ways for your character to feel more powerful in every activity Destiny 2 has to offer. 

Verdant Forest

The Revelry grants you access to the Verdant Forest. It may conjure up memories of the Haunted Forest from Festival of the Lost, but you’ll find it in bloom to fit the season—and in combat, you’ll discover new twists to fight through. The objective is to clear as m... Read more
Updated 4/19/19 with missing notes

Sandbox

TITAN

Striker—Code of the Juggernaut
  • Frontal Assault:
      • Buff duration increased from 10 to 16 seconds 
      • Buff timer is now displayed on the HUD 
      • Buff now increases weapon damage
          • 25% in PvE
          • 20% in PvP
  • Knockout:
      • Buff duration increased from 3 to 5 seconds
      • Buff is no longer disabled after a melee attack
      • In addition to breaking a shield, buff now triggers once you deal 60% damage to a target
          • Any damage dealt after 60% refreshes the timer
      • Increased bonus melee damage from 25% to 60%
  • Reversal:
    • Removed the small health bump on melee kill; from 20 health to 0.
    • This ability immediately starts health and shield regeneration.

General bug fix
  • Fixed an issue where Titans using Code of the Missile could perform the wrong melee

HUNTER

Arcstrider—Way of the Warrior
  • Combination Blow:
      • Bonus melee damage can now be stacked 3 times
          • Buff increases melee damage by 60% per stack in PvE 
          • Buff increases melee damage by 22.7% per stack in P...
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Dawdling outside the entrance to a Gensym lab, the man tucked a green coin into a pocket of his newly-acquired duster, and then checked to make sure his Obsidian Mind was sealed shut. He fiddled with the clasps of the helmet as a technician carrying a clipboard hurried up to the door. She stepped inside, and he followed on her heels. The doors almost caught him as they slid shut, and the tech noticed, turning around to take stock of him.
“How you livin’?” The man said in a deep, modulated voice as he shouldered past her.
“Creep,” the tech muttered, and walked the other way.
The man stopped to check a listing of room schedules on a monitor at the front desk, then continued down the hall into the darkness of Lab 3.
Inside, the Praxic Warlock Aunor stood under a constellation of holographic projections anchored in the air around her.
She saw the man out of the corner of her eye, and nodded her head slightly.
“Warlock,” the man said in greeting.
“Warloc... Read more
Ikora Rey stepped into Lab 3, followed by Ophiuchus. “If that idiot thinks we don’t recognize him—”
“It would be easy to empty a shotgun in his back and wait for his Ghost to show up,” Aunor interrupted. “It must be close by.” She stared hard at an image of Cayde’s final moments.
“We’ve been through this, Aunor,” Ikora said, looking purposefully at Aunor instead of the array of displays and screens. “The Vanguard needs him. How many times have you checked this data?”
“Seventeen. In my off-hours. I needed to know if I could trust the Guardian that let Cayde die.”
Ikora was silent for a moment, then she said, quietly, “Not ‘the’ Guardian. Guardians plural. Zavala and I are just as—”
“Culpable, yes. You didn’t let me finish. We lost Cayde on a random Tuesday. And you all just took that Guardian’s word for it? One who’s had less than a decade of service?” Aunor turned, bathed in the layered light of the holograms. Arc energy hummed in the air around her. The h... Read more

Tower

  • The Tower Annex Landing Zone is now available to all players
  • The Drifter has relocated to the Annex in the Tower


Clans

  • Daily clan bounties have been removed
  • Once again, clan XP in Season 6 can be earned simply by completing activities
  • Clan weekly bounties have been renamed to "Hawthorne's Bounties" to differentiate them from the raid challenges that are also in Hawthorne's inventory
  • These Hawthorne Bounties are organized into 3 fixed categories: PvE, PvP, and raid
  • Raid challenge bounties will continue to be available on Hawthorne for the Last Wish and Scourge of the Past raids
  • Some new clan perks have been added for Season 6, and some old clan perks have returned
      • Level 2 Perk: Increased public event rewards
      • Level 3 Perk: Completing a weekly Hawthorne bounty awards mod components
      • Level 4 Perk: Completing a clan vendor challenge awards enhancement cores
      • Level 5 Perk: Increases the drop rate of Crucible and strike catalysts when playing with clanmates
      • Level 6 Per...
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As a follow-up to reports of powerful rewards dropping at lower Power than expected, we wanted to catch you up on the current topics we’re investigating and also give you insights on our overall goals for Seasonal endgame progression.
There are two issues we've been tracking:
  • Reports of powerful sources granting +0 rewards
      • Current investigations point toward this being from daily bounties being carried over from last Season and being used to progress weekly bounties
      • We will continue looking into this issue in case there are other example of +0 drops
  • Director Challenges are dropping lower Power drops than expected
      • We expected players to hit the minimum-reward Power bumps at ~690 Power, but they've been hitting it at 650 instead
      • We have a fix ready for this issue, and we're working to ship this Hotfix 2.2.0.2 sometime after we ship next week’s update

As with all releases, we updated powerful sources and added additional sources. It is our goal that the Seasonal endgam... Read more
General
  • Fixed an issue where weekly bounties were resetting on Sundays instead of the weekly reset on Tuesdays
  • Fixed an issue where the Triumph “The Best Offense,” which awards Oxygen SR3, wasn't counting the correct number of Orbs of Light generated in strike activities
  • Updated Season 6 information page to properly show Power Surge bounty requirements

Gambit
  • Fixed an issue where the pursuits for Malfeasance and Breakneck were not progressing as expected in Gambit and Gambit Prime
  • Fixed an issue where various Gambit quests and Bounties were not progressing properly
  • Fixed an issue where Gambit activities may mistakenly report that players’ motes are lost when they defeat an enemy invader
  • Fixed an issue where the “Well Well Well” Medal in Gambit activities would not have a name when it appeared on screen
  • Removed Taken Hobgoblin Primeval from Gambit Prime to prevent an issue where early despawning would cause matches to not end correctly
  • Fixed an issue where Blockers were...
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Director Challenge Rewards

  • Players should now have higher-Powered rewards, through 690 Power, from daily and weekly Director challenges
      • Once reaching 690 Power, these rewards will continue to give minor Power increases (usually +1 Power compared to a player's average Power)


Quests and Bounties

  • Fixed an issue where players were unable to access the Allegiance quest if their Pursuits inventory was full
  • Decreased requirements to complete the weekly Collector bounty for Gambit Prime
      • This bounty should now align with requirements for other weekly bounties


Reckoning

  • Removed the Glass Modifier from Daily Reckoning Modifier rotation
      • This has been replaced with the Prism Modifier


Triumphs

  • Fixed an issue where the Dark Age Arsenal Triumph was not properly unlocking when players won Gambit matches with a full set of Gambit gear equipped
  • Fixed an issue where Glory Win Streak Triumphs from previous seasons were updating on wins in Season of the Drifter


... Read more