Posts by Ubi-Watermelon

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Hey everyone,
We will be deploying Patch 2.2 on PC today, July 9th at 10:00AM EST / 14:00 UTC
Downtime: 20 Minutes.
The Y4S2.2 patch will be primarily bugfixes aimed at cleaning up issues raised during the Test Server and during the early weeks of season release while we prepare for the next update and work on other major issues. Clash and deployable shields have previously been re-enabled on live servers across all platforms, but we are continuing to monitor the fix that went out.

Full patch notes can be read here. Read more
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Just to confirm Volly, This thread isn't for reporting bugs, but it was to announce the Bug Hunter Program. Bugs should be submitted on the R6FIX website.
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Hey everyone,
We have been testing another potential solution to the IQ, Clash and Deployable Shield exploits. With this update in place, we have not been able to reproduce these exploits internally. As such, we are pushing a patch today on PC only , Clash and Deployable Shields will remain disabled.
We are planning to deploy this same patch on consoles as soon as possible, the earliest deployment window available to us is Thursday, June 27th. Until then, IQ will be removed from the operator selection screen for consoles.
If you are able to reproduce the exploits following the patch deployment, please let us know through the R6Fix portal. If that is the case, we will remove IQ from the operator selection screen on PC as well.

You can read the Patch Notes here Read more
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Hey everyone,
We have been testing another potential solution to the IQ, Clash and Deployable Shield exploits. With this update in place, we have not been able to reproduce these exploits internally. As such, we are pushing a patch today on PC only, Clash and Deployable Shields will remain disabled.
We are planning to deploy this same patch on consoles as soon as possible, the earliest deployment window available to us is Thursday, June 27th. Until then, IQ will be removed from the operator selection screen for consoles.
If you are able to reproduce the exploits following the patch deployment, please let us know through the R6Fix portal. If that is the case, we will remove IQ from the operator selection screen on PC as well.

You can read the Patch Notes here Read more
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Hey everyone,
Posting the patch notes here as well if you'd like to discuss any changes happening with the upcoming patch/season.
Operation Phantom Sight Patch Notes.
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Hey everyone,
Here are the patch notes for Y4S2 Phantom Sight.

Have a read through the article and I'll post another sticky thread in General Discussion as well.
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Hey everyone,
Just posting here as well to let everyone know we are aware of the current bugs with Clash, Deployable shields and IQ. These are being investigated and worked on currently.
We'll update further on this Reddit thread and on Twitter when we have more information.
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However, I'm confused. If you TK me 4 times, and I forgive you..then you won't be accountable for bans or RFF? But If you were sanctioned after your 1st TK then how do you TK me 3 more times during your RFF sanction? Would this be via the unintentional explosives RFF action?
If you keep forgiving someone because you feel it was an accident, that player won't be banned and RFF will not be activated.
If you say the first TK was on purpose, the next time I attempt to TK you I will receive the damage.
Also your feedback is great, by the time Year 4 Season 2 update rolls around when we make further changes from the community feedback and data gathered I'll be able to give you more answers then. Read more
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Originally Posted by WhackyClock
Gonna go shoot my teammates and see how I feel, brb
You'll feel a bit dead if they that it was intentional. Read more
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Originally Posted by N3mB0t
the game is complicated enough and all this new overly complicated things dont bring any real undeniable upfront value we can clearly see , in fact it seems to only open new possibilities for trolling, meaning while the game is getting awfuly stale and unpleasant for us normal players at least the trolls get an exciting update to mess with.
good job UBI.

Well all I can say is when this goes live later on today, give it a go and tell us how you feel afterwards. Read more
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Originally Posted by WBBCoop

1. There was no mention of removing the tk ban system. Is it still active? From what I read certain explosives are still being registered as FF..so technically someone could still C4 the defending squad.
Hey!
So the bans for TK'ing is still there in the background, if you inflict enough team damage you'll get the correct ban (30 minutes, 1 hour, 2 hours, 24 hours, 7 days) applied to your account if the validation has been confirmed as an intentional team kill. The only difference is, you still get the death once RFF has been confirmed.
If I TK you 4-5 times over the whole match, but you see they were all accidental and you report it as Not Intentional there will be no RFF activated and the TK ban will not be applied.
If there is no answer on the validation screen, intentional is automatically applied.
2. Speaking of C4..if a player C4's multiple friendlies..what happens? ...
Read more
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Hey everyone,
Just going to post here as well so anyone can reply and discuss on this thread.

RFF Announcement included again below;
Spoiler:  Show Hello Everyone!
Reverse Friendly Fire (RFF) is coming to the live servers tomorrow (this now being today). When a player abuses the friendly fire mechanic to grief their teammates, this system is activated. We believe that this first version will be a positive step forward in our fight against team killing while maintaining the same intensity and high stakes gameplay that is core to the Rainbow Six Siege experience.
The Y4S1 release of RFF is not our final version of the system. Future iterations and improvements will continue based off data and player feedback.
Community feedback so far has been invaluable and allowed us to make early iterations to the system. For example, RFF can now activate based on total friendly damage. In these cases, there is no validation screen for the offending player’s teammates. We are also ... Read more
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Hello Everyone!
Reverse Friendly Fire (RFF) is coming to the live servers tomorrow (this now being today). When a player abuses the friendly fire mechanic to grief their teammates, this system is activated. We believe that this first version will be a positive step forward in our fight against team killing while maintaining the same intensity and high stakes gameplay that is core to the Rainbow Six Siege experience.
The Y4S1 release of RFF is not our final version of the system. Future iterations and improvements will continue based off data and player feedback.
Community feedback so far has been invaluable and allowed us to make early iterations to the system. For example, RFF can now activate based on total friendly damage. In these cases, there is no validation screen for the offending player’s teammates. We are also striving to make it clearer how operators and gadgets will react to this system. We have consolidated some guidelines below for your reference.

Also, from fe... Read more
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Hello ZarrDy
As previously mentioned the MMR rollback is only changing MMR where a cheater has been banned from that match, meaning all exchanging of MMR points has been made invalid.
Looking into your account, I can see you've lost MMR from rollbacks, but you've also gained some as well from losing a match against someone who has been banned for cheating, so you are getting the best of both worlds here.
Just to confirm, any MMR taken from your account will not be changed, we cannot manually edit this. Read more
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Hey,
The MMR Rollback feature has been turned back on as of yesterday, 18th April 2019.
https://twitter.com/Rainbow6Game/sta...63054350356481
Your MMR loss means that you have played matches which had a player who has been recently banned and so the MMR/ELO has been voided for these matches.

You can read more information about the MMR rollback feature Here Read more
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Hey Roan.Stuart,
This is a good question to which I don't know the answer of right now, give me a little bit of time and I'll get this asked to the correct people and I'll let you know as soon as I know!
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Originally Posted by Enkenein_
So use your powers as a community rep/moderator and get rid of the trolls, if youve been here for weeks like you say you have you should clearly see who the trolls that antagonize everyone are, especially since its the usual 3 or 4 of them.
Please have a read through my post here; https://forums.ubi.com/showthread.ph...0-Ubisoft-Mods
You just worry about posting and I'll worry about doing my job. Read more
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Originally Posted by USMCDEVILDOG010
So essentially youre what its epi is to reddit. You have the same job. Well darn now maybe i wont have to go to reddit to actually get answers.

In a way, yeah!
What Epi used to be anyway when he was a community manager / Rep, but he's the big Community Developer now. Read more
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Going to leave warning here to keep this discussion on track please. It's an interesting topic to discuss and some are trying to talk about it.

Any further posts that are clearly provoking or unneeded aggression will be removed.
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Hey everyone!
Thought I might as well put my bit in here, would make sense.

The recent leaving of Zoro was for their own choice, wanting to pursue another path after being with Ubisoft for quite some time.
I do however agree that the forums have been slightly under moderated recently and believe it or not, I have been here observing to see what's going on, seeing who's who and how people act. I understand you all know each other, know how certain people are e.t.c. where as I do not and I don't want to come in here, all guns blazing and demanding straight away.
I've been with Ubisoft for quite sometime and worked along side Siege for even longer, but I'm only just joining the community team for R6S two weeks ago and I'm currently in the middle of transitioning from my current position, into the Community Representative one so my time is very limited on what I can do at the moment.
As of Monday the 29th April I'll be moved over and settled in far more than I am now and I've alr... Read more