Posts by Numantian Games

Greetings!
As you know we are working on a big update for They Are Billions (V.0.8) with The Six Wonders, that we expect to publish on the 5th of May. Yes, it has been delayed, sorry about that! The main reason is that we have to translate all the new stuff into 12 languages which pushed back the release dates and also requires extra testing time.
Meanwhile we have used this time to add more features suggested by you, the players, to improve many aspects of the game. Apart from the Six Wonders, which we will go more in detail in our next post, we want to talk about the new features of the upcoming 0.8 version.
New Language Available: Italian
Finally, we have finished the translation to Italian and it will be included in the next version 0.8. They Are Billions is now available in twelve languages!
Flat Mode (F4)
This is really helpful! You can toggle the Flat Mode with the F4 key. When activated, mountains and forests will be displayed just as flat coloured cells, allowing you to see w... Read more
Greetings!
Here’s the teaser video we’ve prepared to announce The Six Wonders. Hope you like it!
https://www.youtube.com/watch?v=7LcAbtA42ec
The Six Wonders are the biggest and most amazing ones you can build for the colony. But, as mighty as they are, they’re also really expensive to build. Tons of resources are required for both researching and building them. In return, they grant very special features to the colony, and also increase the final score with extra victory points.
You can only build one of each kind in the same map. Building all of them can be challenging or almost impossible, but that's part of the strategy. If you have the resources to build just one, chose carefully which will suit your colony best, given the current map, your resources production...
The Lightning Spire
This portentous structure reaches toward the sky, capturing the energy of lightning for the colony. In addition, it extends the power supply, acting as a huge Tesla Tower.
  • Energy Supply: +800
  • Energy Transfe...
Read more
Greetings!
Just a quick update on the game development.
Campaign Development
We are working now in two fronts, the Old Fortresses, where the tactic missions will be played, and the Trains system. In the next update we’ll talk more about them and we’ll publish new screenshots with new content.
Trains on Survival Mode?
As we said before we want to keep on trying to enrich the content of the Survival mode with elements from the campaign. Therefore we are also considering including the Trains in the Survival mode, but just as new environmental element. There will be a railway line that will cross the map and, periodically, there will be trains passing through the map. It will not only be a nice touch for the maps, but also an important strategic element. Obviously you won’t be able build over the railways so you’ll have to defend that parts in a different way (without walls). On the other hand the trains will destroy all those unlucky infected who happen to be on its way. That’ll certainl... Read more
Greetings!
While we are working hard developing the Campaign of They Are Billions we would like to add some more spice to the current Survival Mode:
The Infected Giant
The Infected Giant is a very special enemy with some specific features. The Giant is a mutated infected that has grown without limit for years and years. It is so huge that the earth trembles under its passage.
When does the beast appear in the game?
From the beginning... They start roaming the outer border of the map, nevertheless, the Giants are so huge that you will always know where they are as their position will be marked on the minimap with a small icon. This is a great clue so you know where you shouldn’t expand your colony or move your units, at least not until you have a very powerful army to fight them.
The Giant(s) appear on the maps with the Infected Population set at “Challenging” difficulty or above. So, new players don't worry, you won't need to face this beast during your first playthroughs.
The Tiny Brain o... Read more
Greetings!
I hope you’ve had a great summer! It’s been a while since our last update. It’s not only because even the most devoted developers need to take a break sometimes, but mostly because we’ve been working hard on the game, making big changes as we develop the Campaign Mode. This, unfortunately, has prevented us from updating the Survival Mode with new content for now.
So with this post, we would like to inform you on the game development and what we’re currently working on.
The Campaign
When we originally envisioned They Are Billions, the Campaign was the main gameplay mode and the Survival was just conceived as a quick game for fun, played in a random scenario, that allowed us to test and balance the game. We decided to release it in Early Access on Steam at the end of last year, as the players who played the Survival Preview (the backers) loved it. To our surprise the success of the Survival mode was so great that we decided to improve it over time, as you surely know, by conti... Read more
Greetings! Just a quick update to talk about the new version published 0.92 and some news about the incoming Level Editor.
New Version V 0.9.2 It is just a minor update. It fixes some problems and bugs and also improves the general performance. It also includes these new features:
Custom Keys
Now you can customize most of the keyboard commands available in the game. You can do it from the Options screen, under the controls section. You can even assign several keys for the same command if you like.
8 New Achievements
We have added some more achievements that make the Survival Game more challenging and spicy:
  • Open Mind
    Win a Survival game (Score Factor >= 100%) without using walls, gates and towers.
  • Soldier Wrath
    Win a Survival game (Score Factor >= 100%) with just Soldiers in your army. No Attack Towers allowed.
  • Ranger Revenge
    Win a Survival game (Score Factor >= 100%) with just Rangers in your army. No Attack Towers allowed.
  • Sniper Slaughter
    Win a Survival game (Score Factor >= 100%) with just ...
Read more
Greetings!
This is a quick update for the players that wishes to test the Editor and Workshop features of They Are Billions. For the rest of players, please ignore this update, and wait to the public release. We will announce it here as usual.
Before releasing the Custom Levels Editor and the Workshop integration we would like to test it further with the community. So, for this reason we have enabled the Editor features under the Test branch of They Are Billions (v.0.10).
Accesing the Test Branch
To access the Test Branch you just have to open the properties panel of They Are Billions on Steam (right click on the game, select properties option). Then, under the page Betas, select the Test branch and let Steam update the game.
This version hasn't been completely translated to all languages yet. That's why you will find some English texts in some parts of the game. We are planning to release The final version on November 25th that, as we always do, will be translated to all languages.
Th... Read more