Are you seeing this on a specific map?
Thanks for the feedback. We’ll have some Bounty Hunter changes to discuss soon.
Whats the consensus at 3arc about the feedback on the dart in blackout? I for one am not happy.
We haven’t gathered round to discuss the Dart feedback specifically just yet, but will. We all are and were fully aware of the potential feedback, but it’s important for us to continue adding content to the meta as we see fit.
The Dart isn’t particularly strong in the larger picture, with it actually being less lethal than a Frag in terms of damage and damage radius. I also understand delivery is much different than a Frag though.
We have many knobs and dials to turn, whether it’s the rarity/drop rate, the distance it can be flown before the signal weakens, and the damage values to name a few.
As I’m sure you’re aware, we will tune anything and everything until we’re all happy with the gameplay.
Read moreYes MATT! Nice to see you looking for the feedback. BTW the mod is so much fun keep up the good work!
We design these games for you all. Constructive feedback is always encouraged and appreciated.
Glad you’re having fun. 👍
We are discussing this along with some Spectre tuning changes for Bounty Hunter. TBD.
Also, patch the Hellion salvo money glitch. There is a certain glitch where if you throw the seeker directly at someone and rocket them while stunned. The player with the rocket gets $2000
Mind sending me a Private Message with some more details?
Thanks for the feedback!
Good news. Mercenary Deathmatch Moshpit is scheduled to go live tomorrow!
Yes. This is resolved in our next full update.
Investigating. Thanks.
Back to your regularly scheduled escalating loadout soon. Should be our next game settings update or “hotfix”. Apologies.
This should be resolved shortly in our next hotfix. Apologies for the inconvenience.
Hey there. We are aware of the issue you’ve described here. I’ll have to check on the status when I’m back in the office, but we should have this resolved soon.
Apologies for the inconvenience.
When was this? All Hardcore and League Play modes should have our new system that transitions to Ricochet after Friendly Fire as of this past Tuesday.
Wow I had no idea they had updated HC! Appreciate it, going to give the mode another try. CLIP pre 19th of March
Sounds good. Have fun!
Fix for this should be out this week.
Im pretty certain there’s not I’ve done multiple tests and different ranges in customs. Damage and range is the same for all ars, subs, and tac rifles.
Confirmed. The Suppressor does not affect damage or range.
But long barrel increases damage right? Now I want a comprehensive breakdown of how suppressor/ extended/ default works in Blackout.
Long Barrel increases muzzle velocity, so you'll see less bullet drop over time.
TylerTeep!
Feedback heard! We're shooting to have Duos back on Wednesday morning (tomorrow 4/10).