Specially the Shotstopper ?
I've passed the issue of Striker indifference to shotgun shells along to the team.
As saagri mentions though, striking a balance between the automatic shotguns vs. something like a double-barrel can be tricky territory.
The Division 2 Dev Tracker
This thread was added on April 09, 2020, with posts from Ubi-RealDude.
Specially the Shotstopper ?
I've passed the issue of Striker indifference to shotgun shells along to the team.
As saagri mentions though, striking a balance between the automatic shotguns vs. something like a double-barrel can be tricky territory.
Thanks. Having shotgun pellets each count as a hit would be a minor buff but it would make talents like Fast Hands much more useful.
100% for sure. Main potential drawback is just having only specific shotguns be viable with Striker, where the difference between best and worst option is a huge range (somewhat reminiscent of TD1).