@Danjio In practice people tend to treat this sort of thing as either "zero" or "about 1%". Nothing in between.
This thread was added on June 20, 2022, with posts from TynanSylvester.
@Rosespikes @netrunnernobody Yes, exactly this
@MouseReepicheep Started February 2012, with some tech that I made for earlier prototypes going back to November 2011.
This game design podcast with @SorenJohnson was awesome. I recommend:
https://www.thinklikeagamedesigner.com/podcast/2019/11/14/think-like-a-game-designer-49-soren-johnson