How exactly are we supposed to test any of this? Can't really deduce server performance with low populations, alerts rarely trigger on PTS and we can't cause "maintenance," etc. Is there a playtest coming sometime?
We will be manually triggering and ending alerts. But just having some random behavior tested out on PTS would be good to catch any potential server or client crashes. So far, I have not seen any crashes. We will of course review the /bug's but that doesn't guarantee they get fixed with the next hotfix depending on the severity of the bug.