Planetside Dev Tracker

(2019) Miller is dying again. One continent stuck only half open despite high pop. Hamster is breathing its last breath, lag is getting to the point of unplayable.

This thread was added on May 20, 2019, with posts from ps_nicto.

Original Post
https://www.reddit.com/r/Planetside/comments/bqhtji/miller_is_dying_again_one_continent_stuck_only/
st0mpeh

Yep can concur, the last 20 mins plus of Esamir this afternoon was terrible! Horribly short range render pop-in on the view distance and I couldn't repair my vehicle at all.

Even a fully upgraded repair tool couldn't put enough repair into the car, it would go to full and then just unload all the repairing back to smoking as soon as it stopped.

I stood there in a quiet spot and it took me literally several minutes just to get a few lucky cycles where part of the repair stuck, gave up at ~2200 health (not even full, i gave up trying at that point).

/u/ps_nicto you might want to pull the traces from Miller Esamir 20mins before the lock this afternoon, the hardware upgrade for the EU servers still needs some attention!

We have pretty good handle on what is going on with Cobalt and Miller server configuration. Turns out the changes we need to make will take a lot more work than expected, but we are working on it right now.