It seems that the Pyre ring's mod "Ignited Enemies you hit are destroyed on Kill" was recently changed to "Ignited Enemies killed by your Hits are destroyed". Anyone know if this is a mechanical change or simply a rewording? I couldn't find a mention of this in any patch notes.
This was a description fix with no mechanical impact. The previous description incorrectly gave players the impression that hitting an enemy while it was ignited would permanently change it to a state where it would then be destroyed when killed, regardless of what killed it, which has never been true. The new description more accurately communicates what the stat has always done - destroying ignited enemies if your hits kill them.