Path of Exile Dev Tracker

(2020) New and Changed Warcries in Path of Exile: Harvest

This thread was added on June 08, 2020, with posts from Bex_GGG, Mark_GGG.

Original Post
https://www.pathofexile.com/forum/view-thread/2870970
Realyn

Its benefits are purely offensive. It achieves this by intimidating nearby enemies and exerting your next few attacks to deal double damage.

Does exert in general and the double damage work with ailments?

In this particular case double damage is a hit-only mechanic. With Rallying Cry, which has x% more damage - that would work with ailments.

Kinmuan

There was no demo of the General's WC in that example vid right? I'm not imagining things?

You are correct. We will preview that one a little closer to launch.

OmNomSandvich

Warcry cast speed should scale with attack speed (somehow) not cast speed if they want people to seriously consider not grabbing that keystone.

Warcries are not spells, they are not affected by cast speed modifiers.

elpadremg

do they count as minions tho? are are they just an mirager archer type of thing where you cant build around that specific type?

They don't count as minions. They're Mirage Warriors, similar to The Saviour.

bgodbgg

Do all warcries have the same base range? Would it be possible to get the base range for each of them?

They have the same Area of Effect, yes.

FallenStar08

They look sexy, what's the little counter on the skills' icon bex? Number of exerts?

Yes

MudslimeCleaner

The new system now counts magic, rare and unique enemies proportionate to their power so that your Warcry scales more effectively with the content you're facing.

Is "power" a real thing or is it just an alternative to using "rarity"?

I'm not used to GGG using words with a meaning in the place of a word with less meaning. Shaper having the same "power" as Hillock for example seem wrong.

Hopefully this gets changed to rarity if it means that.

Currently this works by counting normal monsters as one, magic monsters as two, rare as ten and unique as twenty.

tempoltone

So General's Cry is a 1-hit minion+atk skill, does it consume corpses?

It doesn't consume corpses.

lauranthalasa

Thanks Bex!

Only one mystery remains:

Do the corpses get used? :D

No

jronson

Can you confirm whether rallying cry’s added weapon damage buff only applies to nearby allies or does it include yourself?

The buff (added damage equal to % of main-hand weapon damage) is only for allies. The bonus it applies to you is the more damage modifier for the attacks it exerts (which scales with number of allies).

Devilsbabe

Hi Mark. Does Rallying Cry affect the warriors created by General's Cry?

Technically yes. They are allies, so will probably receive the buff, but that doesn't matter because they don't have any skills of their own which could benefit from improving their damage.

They use your skill, so Rallying Cry giving you a more damage buff will improve the damage of that skill This bit was unclear and confusing because I used the wrong terms. If an ally uses Rallying Cry, that gives you an added damage buff, which will affect your skills as used by the warriors. Rallying Cry never gives a more damage buff, it gives more damage to exerted attacks, which only applies to attacks you perform - Exerting isn't about the skills being yours, it's about you being the one using them.

Devilsbabe

That makes sense, thanks.

They use your skill, so Rallying Cry giving you a more damage buff will improve the damage of that skill.

I understand that to mean that they will consume your stack of exerted attacks. Is that correct?

Edit: sorry, I misunderstood "exert your next few attacks". I thought it was a limited number of attacks (which fit the slow but hard hitting theme) but from the videos it actually seems to be a time-limited buff.

Edit 2: The post actually specifies "(Note: we'll reveal what number of exerted attacks each Warcry creates closer to launch)". So my initial understanding was correct and the video just doesn't display that information.

No. Warcries only Exert attacks you perform. The warriors are the ones attacking, they are just using your skill to do it.

blvcksvn

In that case, would warriors using smite supported by generosity not grant the buff to yourself because they're still counting as self?

They are not "counting as self". That's not a thing. They are using your skill - if that skill is supported by Generosity, then auras from that skill can't affect you. That doesn't depend on who uses it.

If it's not supported by Generosity then I suspect the aura still won't affect you because they'll stop existing once they've used the skill.

Riael

I suspect the aura still won't affect you because they'll stop existing once they've used the skill.

You can buff someone then die and leave the instance and they keep the buff so why is this different?

If you have an aura that's buffing someone, and leave the instance, the aura goes with you and will no longer be buffing them.