Path of Exile Dev Tracker

(2019) MAX resist change?

This thread was added on March 05, 2019, with posts from Mark_GGG.

Original Post

Player Maximum Resistances now can never go above 90%. Any maximum resistance you have above this value will have no effect. This is especially important as Synthesis introduces other sources of Maximum Resistances.

What's going to happen to CI? 1 shotted by chaos damage?

CI makes you immune to chaos damage. That is not at all the same thing as setting your chaos resistance to 100%.

It will continue to do exactly what it does now, which is make you actually immune to chaos damage.

While you are immune to a damage type, your resistance is displayed as 100% because that looks cool, but that's entirely visual thing, not anything to do with how immunity applies.

Having-a-hard-time

Resistance displayed as ∞ would look even cooler.

Just saying.

While true, I suspect we're eventually going to have to change to not modifying the resistance display int he character panel when you become immune. It's only a matter of time until there's some effect that scales based on the actual value (or uncapped value) of your chaos resistance, and thus means it's important to be able to see that value - or likewise an immunity to one of the elemental damage types, since those already have things that scale on resistance.

Ideally, in such a situation resistance would not be displayed while immune (there would instead be a specific line saying you're immune), unless you also had some other stat that scaled on resistance and made it display the resistance values so you could see them (alongside the immunity).