Path of Exile Dev Tracker

(2021) 114 hit/s Flicker Strike Build

This thread was added on February 17, 2021, with posts from Mark_GGG.

Original Post
https://www.youtube.com/watch?v=5s8YZm11Jn0
qaz012345678

Wouldn't multistrike let you bypass that because you don't need to do the input?

Engine limitations only limit you to starting one action per frame. An action which repeats x times is still all one action.

qaz012345678

Wouldn't multistrike let you bypass that because you don't need to do the input?

Engine limitations only limit you to starting one action per frame. An action which repeats x times is still all one action.

Regisle

so with multistrike the limit is 90 (30 * 3), how does this work with a channeling skill (something like cyclone)?

A single use of a channelling skill is one action, no matter how long you channel for.

Regisle

so with multistrike the limit is 90 (30 * 3), how does this work with a channeling skill (something like cyclone)?

A single use of a channelling skill is one action, no matter how long you channel for.