Hi,
I have been finding an answer to the interaction between EO and EA, and now I'm confused.
According to Mark_GGG about the EA mechanics, 1) "Each arrow calculates it's damage entirely separately. Anything that affects the damage value of the hit or the damage per second value of any damaging ailment applied by the hit is calculated per-arrow, and then summed afterwards. So the chance to ignite and more fire damage apply only to the arrows which have them. Those calculated damages are summed and then all applied by the initial arrow, so it's stats are what matters for anything that changes what happens when you actually apply the hit and ailments, such as the "enemies ignited by" modifier - the first arrow will have to have that for it to apply to the explosion's ignite.", 2) "The only thing calculated during damage calculation for an ignite is the ignite's damage per second value. Everything else, including duration, is calculated when applying the ignite, so is done by the arrow which explodes (the first one to have it's duration run out) using it's stats. The applied ignite uses the summed total ignite damage per second value."
Does that mean "each ignite damage from every arrow cannot benefit from EO unless the initial arrow procs EO?" Or my guess's wrong, and "each ignite damage from every arrow benefits from EO, regardless if EO procs at any point before the explosion?" Which one is correct?