Timer will be reverted regardless, as is written in the blog!
This thread was added on April 08, 2025, with posts from JagexGoblin.
Was pleased that there's a bunch of stuff in here that still feel like heavy-hitters outside of the headline
50% damage is still more than 0% damage when it's transitioning between phases, on top of fixing vent phase.
The 50% decrease is only during transition phases (similar to damage reduction when wooxwalking vs. Vorkath), but we could for sure take alternate approaches - just tough to balance a fight where 'damage that you deal while the boss walks around and doesn't do anything' is treated as equivalent to 'damage while the boss is doing stuff'
Not so much about 'helping' speed runners if they're looking for fastest Olm times, but if you don't fancy sitting around looking for (or buying) scouts for viable speedrun layouts, then maybe you'd want to compete in a slightly different category instead!
Think this was the initial intent, I'm not entirely sure what drove the change but reverting to a Reroll token is absolutely on the table
Have asked for an update to the blog, but this should be only during the transition phases where Sire is not currently damageable (but would be following the change)
Was actually a separate typo, Demonics should change their overhead if they receive six successful incoming damaging hits. If you hit six 1s in a row with a blowpipe, they should change their overhead - it's just extremely rare. At least that's my understanding, I also had no idea but members of the team assured me that this is going on under the hood!