Just keep at it guys. Hard work takes time and at the absolute worst there are a lot of good things to learn from this development in terms of technical endeavors and also development/alpha-beta methodologies that’ll be great to iron out for the future of the game.
Like, seriously, this blog is a window into some really good Product Management practices with how you approached the closed alpha, shuffled the roadmap based on feedback about perpetual movement, rapidly tested new ideas, etc. awesome work.
Thank you so much for your kind feedback! We had really hoped to showcase how Sailing is an iterative process with the players and requires close community collaboration to make sure it feels perfect. We want to make sure that player feedback remains a core part of the skill throughout development!