BUG FIXES
- Fixed bug where player ids and teams were being modified over the matchmaker mid-game, causing the following round not to initialize properly for all players (a.k.a. black bars bug -- doesn't look like someone left, just that one wizard was never created)
- Fixed bug where someone quitting would cause game to not work for everyone but one person the following round, then another person disconnects
- If host leaves during draft, draft no longer hangs
- If host disconnects while loading, new host no longer kicks other players
- If host drops on start-up, new host no longer tries to sync using round -1 instead of 0
- Fixed bug where the final wizard or team would be invulnerable and the game wouldn't progress if last person to leave before score screen dies from leaving
- Game now ensures match-updated message from the matchmaker fires on each client before server updates scores, roundsJoined, and draftedSpells
- Ending a game on Islands no longer breaks the practice range
- Added a tip to loading screen to not stand in enemy Tonic
- Added the room code system to Xbox One
- Reduced windwall push on Coffin by 33%