The augments you mentioned work, but do not appear in the passive skills window. This is a design issue that we have reported to the Dev team.
This thread was added on December 02, 2019, with posts from Juji.
Here are the test results on naked character with Emperor's Special Cocktail:
+13 Bloody Krishna Fighter - Critical Damage = 41,807
+13 Bloody Krishna Fighter with 20% P. Critical Damage Augment - Critical Damage = 50,168
+13 Bloody Krishna Fighter with 20% P. Critical Damage Augment and Queen Ant's Soul Ring (15% P. Crit. Dmg) w- Critical Damage = 57,694
Here are the test results on your character with everything equipped with Emperor's Special Cocktail:
+13 Bloody Krishna Fighter + all of your jewels/talismans/shirt/cloak equipped - Critical Damage = 206,905
+13 Bloody Krishna Fighter with 20% P. Critical Damage Augment + all of your jewels/talismans/shirt/cloak equipped - Critical Damage = 248,286
The augment is working without issue. I had the random damage variance set to OFF, which players cannot do.