League of Legends Dev Tracker

(2022) PBE Bugs & Feedback Thread- Swain Mid Scope Update

This thread was added on April 12, 2022, with posts from GalaxySmash.

Original Post

Changes:

Ravenous Flock (P)

[REMOVED] Swain can no longer pull crowd-controlled enemies.

[REMOVED] Swain's pull no longer deals damage.

Healing :: 4/5.5/7% (levels 1/6/11) maximum health >>> 4/5.5/7%/9% (levels 1/6/11/16) maximum health

Health Per Soul Fragment :: 5 >>> 12

Death's Hand (Q)

Mana Cost :: 65/70/75/80/85 >>> 45/50/55/60/65

Cooldown :: 9/7.5/6/4.5/3s >>> 7/6/5/4/3s

Damage :: 55/75/95/115/135 (+40% AP) >>> 60/80/100/120/140 (+40% AP)

Additional Bolt Damage :: 15/20/25/30/35% >>> 12/22/32/42/52 (+10% AP)

Previous Equivalent Damage :: 8.25/15/23.75/34.5/47.25 (+6/8/10/12/14% AP)

Maximum Damage :: 88/135/190/253/324 (+64/72/80/88/96% AP) >>> 108/168/228/288/348 (+80% AP)

Vision Of Empire (W)

Mana Cost :: 70/80/90/100/110 >>> 60/65/70/75/80

[NEW] Pings now display enemies in range similar to Twisted Fate (R) and Nocturne (R)

Nevermove (E)

[NEW] Can now be reactivated to pull all champions rooted by Nevermove.

[NEW] Cooldown is reduced by 20% during Demonic Ascension (R)

Demonic Ascension (R)

Cooldown :: 120s >>> 100/80/60s

Drain Damage per Second :: 35/50/65 (+14% AP) >>> 20/45/70 (+10% AP)

[REMOVED] No longer grants 125/200/275 health.

[CHANGED] Rather than lasting 12s, upon casting Demonic Ascension Swain gains 50 Demon Power, which drains at a rate of 10 per second. While draining an enemy champion, Swain gains 20 Demon Power per second. Upon running out, Demonic Ascension ends and Swain returns to normal. After 5 seconds, Demon Power drain rate is increased to 15 per second. After 3 seconds, Swain can cast Demonflare (R2)

Demonflare (R2)

Demonflare Damage :: 100/150/200 (+50% AP) >>> 150/225/300 (+60% AP)

[NEW] Demonflare now slows enemies by 60%, decaying over 1.5 seconds.

[CHANGED] On casting Demonic Ascension, Swain can cast Demonflare 1 time. This does not end Demonic Ascension

[REMOVED] Demonflare no longer charges up based on health drained, up to double damage.

Changes:

Ravenous Flock (P)

[REMOVED] Swain can no longer pull crowd-controlled enemies.

[REMOVED] Swain's pull no longer deals damage.

Healing :: 4/5.5/7% (levels 1/6/11) maximum health >>> 4/5.5/7%/9% (levels 1/6/11/16) maximum health

Health Per Soul Fragment :: 5 >>> 12

Death's Hand (Q)

Mana Cost :: 65/70/75/80/85 >>> 45/50/55/60/65

Cooldown :: 9/7.5/6/4.5/3s >>> 7/6/5/4/3s

Damage :: 55/75/95/115/135 (+40% AP) >>> 60/80/100/120/140 (+40% AP)

Additional Bolt Damage :: 15/20/25/30/35% >>> 12/22/32/42/52 (+10% AP)

Previous Equivalent Damage :: 8.25/15/23.75/34.5/47.25 (+6/8/10/12/14% AP)

Maximum Damage :: 88/135/190/253/324 (+64/72/80/88/96% AP) >>> 108/168/228/288/348 (+80% AP)

Vision Of Empire (W)

Mana Cost :: 70/80/90/100/110 >>> 60/65/70/75/80

[NEW] Pings now display enemies in range similar to Twisted Fate (R) and Nocturne (R)

Nevermove (E)

[NEW] Can now be reactivated to pull all champions rooted by Nevermove.

[NEW] Cooldown is reduced by 20% during Demonic Ascension (R)

Demonic Ascension (R)

Cooldown :: 120s >>> 100/80/60s

Drain Damage per Second :: 35/50/65 (+14% AP) >>> 20/45/70 (+10% AP)

[REMOVED] No longer grants 125/200/275 health.

[CHANGED] Rather than lasting 12s, upon casting Demonic Ascension Swain gains 50 Demon Power, which drains at a rate of 10 per second. While draining an enemy champion, Swain gains 20 Demon Power per second. Upon running out, Demonic Ascension ends and Swain returns to normal. After 5 seconds, Demon Power drain rate is increased to 15 per second. After 3 seconds, Swain can cast Demonflare (R2)

Demonflare (R2)

Demonflare Damage :: 100/150/200 (+50% AP) >>> 150/225/300 (+60% AP)

[NEW] Demonflare now slows enemies by 60%, decaying over 1.5 seconds.

[CHANGED] On casting Demonic Ascension, Swain can cast Demonflare 1 time. This does not end Demonic Ascension

[REMOVED] Demonflare no longer charges up based on health drained, up to double damage.

Reinhardtisawesom

when are these swain changes planned on being shipped out? would like to see him at MSI

12.8, I believe Swain will be enabled for MSI

DocJeckle

Hi there ! Just wanted to say first of all that I am really enjoying the changes so far.

A couple of bugs I have noticed, on the new ultimate:

  1. The draining-screeching sound effect will abruptly dissappear after 15-16 seconds when continuously draining the same target. Sound effect resumes if target exits then re-enters ultimate area.
  2. Depending on skin, the R area radius becomes much less visible or even invisible around 12 seconds after casting R2. my findings so far :
  • Dragonmaster Swain, Tyrant Swain and Northern Front Swain : around 12s after casting R2, R aura dims then become completely invisible
  • Base Swain, Bilgewater Swain : R aura dims and is barely visible
  • Crystal Rose Swain : No change
  • Hextech Swain : Unable to test on PBE

Nice catches! We have those noted down and will attempt a fix before he goes live. Thank you!