League of Legends Dev Tracker

(2020) Lee deserves some nerfs

This thread was added on January 14, 2020, with posts from Aladin001.

Original Post

Please give him some cooldowns or tone his damage down. He is too forgiving and can always decide when to fight or get out because of his stupid mobility and low cooldowns. Remove the stun on his R because that has no counterplay in my opinion. His damage overall is just too high and its getting ridiculous facing him every game.

Jabbafunk

EXCUSE ME DO YOU KNOW THE EXISTENCE OF ELISE??

Lee is way stronger than Elise

ThinkEggplant8

You need to manage your passive to get the most DPS on a fight. A lot of new Lee Sin mains will instantly run out of energy in a 1v1 leading them to lose it, to my delight. On that same note, a lot of new players will engage with Q, which makes you reliant on landing the skillshot to do anything.

He's an early game champion, so if your ganks don't go well, and they won't for most beginners, you're going to be useless all game. At the late game, you're an insec bot relying on your flash to be useful. Unless you're instantly peeled or people flash your engage. They might be out of flash, but you're a ward bot without yours.

Weaving autos between abilities is an extremely basic concept...

ThinkEggplant8

Evidence of absence isn't absence of evidence. But hey pretend Lee is OP when Ekko exists.

They can both be OP you know?

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And he'll still run people over because the champion is that strong.

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His ceiling is high, but the skill level required to succeed on him is lower than it's ever been. You don't need to do any fancy shit to do well with Lee Sin