I really can't believe a company Riot's size and prestige still has this client. It only gets worse with time, truly outstanding.
Appreciate the feedback.
I mentioned this in some other posts but we have put fixes in EOG late last year and into this year, and it did resolve some key pains in End OF Game (EOG) (improved time to get to post game + fixes in reconnect bug showing up incorrectly), but clearly, it was not enough and there is a larger issue with EOG. EOG is compromised of not just the client, but the game engine plus services.
We are doing a deep dive this quarter to determine where the performance bottlenecks are in EOG, and will work with other teams to resolve them.
As far as the client getting worse, this is not true. Although reddit is important for us to see region-based trends and address issues that multiple people report, it is not a true measure of success for the work our team is doing, on a global scale
We use a survey (you may have got it), that is run in Brazil, South Korea, North America, Vietnam, and China.
We launched this survey in September 2020, and measure the client satisfaction on a scale from Very dissatisfied to very satisfied (5 point scale), plus other things
When we first launched the survey, we had 50% of players Very dissatisfied + dissatisfied with the client in these regions combined. Today, we have seen over a 10 % drop, so this proves the client on a global scale is better. So now is 39% Very Dissatisfied + dissatisfied good enough? heck no, we still got work to do.
We also track a number of other data points (Memory footprint, crashes, JS errors, loading times, plus many more) that have all gotten better since last year, which is driving the positive results we are seeing when players are filling out this survey.
For region breakdowns, South Korea has the highest rate of satisfaction with the client, followed by NA, China, and BR. If we look at why BR has the lowest satisfaction, we know that network and infrastructure in that region is not as good as South Korea, so we know there is a component of network + infrastructure services we do not have control over. But again, we are trying to make fixes that improve the client globally for all our players, not just a specific region.
This is where the CEF upgrade comes in, and we have highlighted the benefits players will see with this in our latest post, followed by our continued investigation on EOG, plus coming up with a way to improve the client between game sessions. We noticed a lot of folks leave their clients on and leaving it on tends to produce errors we are unable to reproduce, so we are trying to put in changes that will 'refresh' the client so players get the best experience starting and getting into and out of a game.
I feel confident when we deliver on the above, the client will continue to get better and better!
Thanks